GeomParticleRenderer

Inheritance:

Methods of GeomParticleRenderer:

Methods of BaseParticleRenderer:

Methods of ReferenceCount:

Constants in BaseParticleRenderer:

getColorInterpolationManager
ColorInterpolationManager *GeomParticleRenderer::get_color_interpolation_manager(void) const;

Undocumented function.

getGeomNode
PandaNode *GeomParticleRenderer::get_geom_node(void);

Undocumented function.

setGeomNode
void GeomParticleRenderer::set_geom_node(PandaNode *node);

Filename: geomParticleRenderer.I Created by: charles (05Jul00)
PANDA 3D SOFTWARE Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
All use of this software is subject to the terms of the Panda 3d Software license. You should have received a copy of this license along with this source code; you will also find a current copy of the license at http://etc.cmu.edu/panda3d/docs/license/ .
To contact the maintainers of this program write to panda3d-general@lists.sourceforge.net .
we're forcing a pool resize to remove every node in the vector. this is because nodes are reference-counted, and we have to explicitly remove them from the node they were previously parented to.

writeLinearForces
virtual void GeomParticleRenderer::write_linear_forces(ostream &out, int indent = (0)) const;

Description : Write a string representation of this instance to <out>.

getAlphaMode
BaseParticleRenderer::ParticleRendererAlphaMode BaseParticleRenderer::get_alpha_mode(void) const;

Undocumented function.

getIgnoreScale
bool BaseParticleRenderer::get_ignore_scale(void) const;

Description : Returns the "ignore scale" flag. See set_ignore_scale().

getRenderNode
GeomNode *BaseParticleRenderer::get_render_node(void) const;

Filename: baseParticleRenderer.I Created by: charles (20Jun00)
PANDA 3D SOFTWARE Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
All use of this software is subject to the terms of the Panda 3d Software license. You should have received a copy of this license along with this source code; you will also find a current copy of the license at http://etc.cmu.edu/panda3d/docs/license/ .
To contact the maintainers of this program write to panda3d-general@lists.sourceforge.net .
Class : Published
Description : Query the geomnode pointer

getRenderNodePath
NodePath BaseParticleRenderer::get_render_node_path(void) const;

Class : Published
Description : Query the geomnode pointer

getUserAlpha
float BaseParticleRenderer::get_user_alpha(void) const;

Description : gets alpha for "user" alpha mode

output
virtual void BaseParticleRenderer::output(ostream &out) const;

Description : Write a string representation of this instance to <out>.

setAlphaMode
void BaseParticleRenderer::set_alpha_mode(BaseParticleRenderer::ParticleRendererAlphaMode am);

Undocumented function.

setColorBlendMode
void BaseParticleRenderer::set_color_blend_mode(ColorBlendAttrib::Mode bm, ColorBlendAttrib::Operand oa = (O_zero), ColorBlendAttrib::Operand ob = (O_zero));

Description : sets the ColorBlendAttrib on the _render_node

setIgnoreScale
void BaseParticleRenderer::set_ignore_scale(bool ignore_scale);

Description : Sets the "ignore scale" flag. When this is true, particles will be drawn as if they had no scale, regardless of whatever scale might be inherited from above the render node in the scene graph.
This flag is mainly useful to support legacy code that was written for a very early version of Panda, whose sprite particle renderer had a bug that incorrectly ignored the inherited scale.

setUserAlpha
void BaseParticleRenderer::set_user_alpha(float ua);

Description : sets alpha for "user" alpha mode

write
virtual void BaseParticleRenderer::write(ostream &out, int indent = (0)) const;

Description : Write a string representation of this instance to <out>.

getClassType
static TypeHandle ReferenceCount::get_class_type(void);

Undocumented function.

getRefCount
int ReferenceCount::get_ref_count(void) const;

Description: Returns the current reference count.

ref
void ReferenceCount::ref(void) const;

Description: Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.
This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

testRefCountIntegrity
bool ReferenceCount::test_ref_count_integrity(void) const;

Description: Does some easy checks to make sure that the reference count isn't completely bogus. Returns true if ok, false otherwise.

testRefCountNonzero
bool ReferenceCount::test_ref_count_nonzero(void) const;

Description: Does some easy checks to make sure that the reference count isn't zero, or completely bogus. Returns true if ok, false otherwise.

unref
bool ReferenceCount::unref(void) const;

Description: Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete().
User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.
This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.
The return value is true if the new reference count is nonzero, false if it is zero.