LerpQuatScaleInterval

Inheritance:

Methods of LerpQuatScaleInterval:

Methods of LerpNodePathInterval:

Methods of CLerpNodePathInterval:

Methods of CLerpInterval:

Methods of CInterval:

Methods of TypedReferenceCount:

Methods of TypedObject:

Methods of ReferenceCount:

Constants in CLerpInterval:

Constants in CInterval:

__init__
def __init__(self, nodePath, duration, quat, scale, startHpr=None, startQuat=None, startScale=None, other=None, blendType='noBlend', bakeInStart=1, fluid=0, name=None)

Undocumented function.

privDoEvent
def privDoEvent(self, t, event)

Undocumented function.

__init__
def __init__(self, name, duration, blendType, bakeInStart, fluid, nodePath, other)

Undocumented function.

anyCallable
def anyCallable(self, *params)

Undocumented function.

setupParam
def setupParam(self, func, param)

Undocumented function.

getClassType
static TypeHandle CLerpNodePathInterval::get_class_type(void);

Undocumented function.

getNode
NodePath const &CLerpNodePathInterval::get_node(void) const;

Filename: cLerpNodePathInterval.I Created by: drose (27Aug02)
PANDA 3D SOFTWARE Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
All use of this software is subject to the terms of the Panda 3d Software license. You should have received a copy of this license along with this source code; you will also find a current copy of the license at http://etc.cmu.edu/panda3d/docs/license/ .
To contact the maintainers of this program write to panda3d-general@lists.sourceforge.net .
Description: Returns the node being lerped.

getOther
NodePath const &CLerpNodePathInterval::get_other(void) const;

Description: Returns the "other" node, which the lerped node is being moved relative to. If this is an empty node path, the lerped node is being moved in its own coordinate system.

setEndColor
void CLerpNodePathInterval::set_end_color(LVecBase4f const &color);

Description: Indicates that the color of the node should be lerped, and specifies the final color of the node. This should be called before priv_initialize(). If this is not called, the node's color will not be affected by the lerp.

setEndColorScale
void CLerpNodePathInterval::set_end_color_scale(LVecBase4f const &color_scale);

Description: Indicates that the color scale of the node should be lerped, and specifies the final color scale of the node. This should be called before priv_initialize(). If this is not called, the node's color scale will not be affected by the lerp.

setEndHpr
void CLerpNodePathInterval::set_end_hpr(LVecBase3f const &hpr);

Description: Indicates that the rotation of the node should be lerped, and specifies the final rotation of the node. This should be called before priv_initialize().
This replaces a previous call to set_end_quat(). If neither set_end_hpr() nor set_end_quat() is called, the node's rotation will not be affected by the lerp.
This special function is overloaded to accept a quaternion, even though the function name is set_end_hpr(). The quaternion will be implicitly converted to a HPR trio, and the lerp will be performed in HPR space, componentwise.

setEndPos
void CLerpNodePathInterval::set_end_pos(LVecBase3f const &pos);

Description: Indicates that the position of the node should be lerped, and specifies the final position of the node. This should be called before priv_initialize(). If this is not called, the node's position will not be affected by the lerp.

setEndQuat
void CLerpNodePathInterval::set_end_quat(LVecBase3f const &hpr);

Description: Indicates that the rotation of the node should be lerped, and specifies the final rotation of the node. This should be called before priv_initialize().
This replaces a previous call to set_end_hpr(). If neither set_end_quat() nor set_end_hpr() is called, the node's rotation will not be affected by the lerp.
This special function is overloaded to accept a HPR trio, even though the function name is set_end_quat(). The HPR will be implicitly converted to a quaternion, and the lerp will be performed in quaternion space, as a spherical lerp.

setEndScale
void CLerpNodePathInterval::set_end_scale(LVecBase3f const &scale);

Description: Indicates that the scale of the node should be lerped, and specifies the final scale of the node. This should be called before priv_initialize(). If this is not called, the node's scale will not be affected by the lerp.

setEndShear
void CLerpNodePathInterval::set_end_shear(LVecBase3f const &shear);

Description: Indicates that the shear of the node should be lerped, and specifies the final shear of the node. This should be called before priv_initialize(). If this is not called, the node's shear will not be affected by the lerp.

setEndTexOffset
void CLerpNodePathInterval::set_end_tex_offset(LVecBase2f const &tex_offset);

Description: Indicates that the UV offset of the node should be lerped, and specifies the final UV offset of the node. This should be called before priv_initialize(). If this is not called, the node's UV offset will not be affected by the lerp.

setEndTexRotate
void CLerpNodePathInterval::set_end_tex_rotate(float tex_rotate);

Description: Indicates that the UV rotate of the node should be lerped, and specifies the final UV rotate of the node. This should be called before priv_initialize(). If this is not called, the node's UV rotate will not be affected by the lerp.

setEndTexScale
void CLerpNodePathInterval::set_end_tex_scale(LVecBase2f const &tex_scale);

Description: Indicates that the UV scale of the node should be lerped, and specifies the final UV scale of the node. This should be called before priv_initialize(). If this is not called, the node's UV scale will not be affected by the lerp.

setStartColor
void CLerpNodePathInterval::set_start_color(LVecBase4f const &color);

Description: Indicates the initial color of the lerped node. This is meaningful only if set_end_color() is also called. This parameter is optional; if unspecified, the value will be taken from the node's actual color at the time the lerp is performed.

setStartColorScale
void CLerpNodePathInterval::set_start_color_scale(LVecBase4f const &color_scale);

Description: Indicates the initial color scale of the lerped node. This is meaningful only if set_end_color_scale() is also called. This parameter is optional; if unspecified, the value will be taken from the node's actual color scale at the time the lerp is performed.

setStartHpr
void CLerpNodePathInterval::set_start_hpr(LVecBase3f const &hpr);

Description: Indicates the initial rotation of the lerped node. This is meaningful only if either set_end_hpr() or set_end_quat() is also called. This parameter is optional; if unspecified, the value will be taken from the node's actual rotation at the time the lerp is performed.

setStartPos
void CLerpNodePathInterval::set_start_pos(LVecBase3f const &pos);

Description: Indicates the initial position of the lerped node. This is meaningful only if set_end_pos() is also called. This parameter is optional; if unspecified, the value will be taken from the node's actual position at the time the lerp is performed.

setStartQuat
void CLerpNodePathInterval::set_start_quat(LQuaternionf const &quat);

Description: Indicates the initial rotation of the lerped node. This is meaningful only if either set_end_quat() or set_end_hpr() is also called. This parameter is optional; if unspecified, the value will be taken from the node's actual rotation at the time the lerp is performed.

setStartScale
void CLerpNodePathInterval::set_start_scale(LVecBase3f const &scale);

Description: Indicates the initial scale of the lerped node. This is meaningful only if set_end_scale() is also called. This parameter is optional; if unspecified, the value will be taken from the node's actual scale at the time the lerp is performed.

setStartShear
void CLerpNodePathInterval::set_start_shear(LVecBase3f const &shear);

Description: Indicates the initial shear of the lerped node. This is meaningful only if set_end_shear() is also called. This parameter is optional; if unspecified, the value will be taken from the node's actual shear at the time the lerp is performed.

setStartTexOffset
void CLerpNodePathInterval::set_start_tex_offset(LVecBase2f const &tex_offset);

Description: Indicates the initial UV offset of the lerped node. This is meaningful only if set_end_tex_offset() is also called. This parameter is optional; if unspecified, the value will be taken from the node's actual UV offset at the time the lerp is performed.

setStartTexRotate
void CLerpNodePathInterval::set_start_tex_rotate(float tex_rotate);

Description: Indicates the initial UV rotate of the lerped node. This is meaningful only if set_end_tex_rotate() is also called. This parameter is optional; if unspecified, the value will be taken from the node's actual UV rotate at the time the lerp is performed.

setStartTexScale
void CLerpNodePathInterval::set_start_tex_scale(LVecBase2f const &tex_scale);

Description: Indicates the initial UV scale of the lerped node. This is meaningful only if set_end_tex_scale() is also called. This parameter is optional; if unspecified, the value will be taken from the node's actual UV scale at the time the lerp is performed.

setTextureStage
void CLerpNodePathInterval::set_texture_stage(TextureStage *stage);

Description: Indicates the texture stage that is adjusted by tex_offset, tex_rotate, and/or tex_scale. If this is not set, the default is the default texture stage.

getBlendType
CLerpInterval::BlendType CLerpInterval::get_blend_type(void) const;

Description: Returns the blend type specified for the interval. This controls how the linear interpolation behaves near the beginning and end of the lerp period.

getClassType
static TypeHandle CLerpInterval::get_class_type(void);

Undocumented function.

stringBlendType
static CLerpInterval::BlendType CLerpInterval::string_blend_type(string const &blend_type);

Description: Returns the BlendType enumerated value corresponding to the indicated string, or BT_invalid if the string doesn't match anything.

clearToInitial
void CInterval::clear_to_initial(void);

Description: Pauses the interval, if it is playing, and resets its state to its initial state, abandoning any state changes already in progress in the middle of the interval. Calling this is like pausing the interval and discarding it, creating a new one in its place.

finish
void CInterval::finish(void);

Description: Stops the interval from playing and sets it to its final state.

getAutoFinish
bool CInterval::get_auto_finish(void) const;

Description: Returns the state of the 'auto_finish' flag. See set_auto_finish().

getAutoPause
bool CInterval::get_auto_pause(void) const;

Description: Returns the state of the 'auto_pause' flag. See set_auto_pause().

getClassType
static TypeHandle CInterval::get_class_type(void);

Undocumented function.

getDoneEvent
string const &CInterval::get_done_event(void) const;

Description: Returns the event that is generated whenever the interval reaches its final state, whether it is explicitly finished or whether it gets there on its own.

getDuration
double CInterval::get_duration(void) const;

Description: Returns the duration of the interval in seconds.

getManager
CIntervalManager *CInterval::get_manager(void) const;

Description: Returns the CIntervalManager object which will be responsible for playing this interval. Note that this can only return a C++ object; if the particular CIntervalManager object has been extended in the scripting language, this will return the encapsulated C++ object, not the full extended object.

getName
string const &CInterval::get_name(void) const;

Filename: cInterval.I Created by: drose (27Aug02)
PANDA 3D SOFTWARE Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
All use of this software is subject to the terms of the Panda 3d Software license. You should have received a copy of this license along with this source code; you will also find a current copy of the license at http://etc.cmu.edu/panda3d/docs/license/ .
To contact the maintainers of this program write to panda3d-general@lists.sourceforge.net .
Description: Returns the interval's name.

getOpenEnded
bool CInterval::get_open_ended(void) const;

Description: Returns the state of the "open_ended" flag. This is primarily intended for instantaneous intervals like FunctionIntervals; it indicates true if the interval has some lasting effect that should be applied even if the interval doesn't get started until after its finish time, or false if the interval is a transitive thing that doesn't need to be called late.

getState
CInterval::State CInterval::get_state(void) const;

Description: Indicates the state the interval believes it is in: whether it has been started, is currently in the middle, or has been finalized.

getT
double CInterval::get_t(void) const;

Description: Returns the current time of the interval: the last value of t passed to priv_initialize(), priv_step(), or priv_finalize().

getWantsTCallback
bool CInterval::get_wants_t_callback(void) const;

Description: Returns the state of the 'wants_t_callback' flag. See set_wants_t_callback().

isPlaying
bool CInterval::is_playing(void) const;

Description: Returns true if the interval is currently playing, false otherwise.

isStopped
bool CInterval::is_stopped(void) const;

Description: Returns true if the interval is in either its initial or final states (but not in a running or paused state).

loop
void CInterval::loop(double start_t = (0), double end_t = (-1), double play_rate = (1));

Description: Starts the interval playing by registering it with the current CIntervalManager. The interval will play until it is interrupted with finish() or pause(), looping back to start_t when it reaches end_t.
If end_t is less than zero, it indicates the end of the interval.

output
virtual void CInterval::output(ostream &out) const;

Description:

pause
double CInterval::pause(void);

Description: Stops the interval from playing but leaves it in its current state. It may later be resumed from this point by calling resume().

privDoEvent
void CInterval::priv_do_event(double t, CInterval::EventType event);

These functions control the actual playback of the interval. Don't call them directly; they're intended to be called from a supervising object, e.g. the Python start() .. finish() interface. These cannot be declared private because they must be accessible to Python, but the method names are prefixed with priv_ to remind you that you probably don't want to be using them directly.
Description: Calls the appropriate event function indicated by the EventType.

privFinalize
virtual void CInterval::priv_finalize(void);

Description: This is called to stop an interval, forcing it to whatever state it would be after it played all the way through. It's generally invoked by set_final_t().

privInitialize
virtual void CInterval::priv_initialize(double t);

These functions control the actual playback of the interval. Don't call them directly; they're intended to be called from a supervising object, e.g. the Python start() .. finish() interface. These cannot be declared private because they must be accessible to Python, but the method names are prefixed with priv_ to remind you that you probably don't want to be using them directly.
Description: This replaces the first call to priv_step(), and indicates that the interval has just begun. This may be overridden by derived classes that need to do some explicit initialization on the first call.

privInstant
virtual void CInterval::priv_instant(void);

Description: This is called in lieu of priv_initialize() .. priv_step() .. priv_finalize(), when everything is to happen within one frame. The interval should initialize itself, then leave itself in the final state.

privInterrupt
virtual void CInterval::priv_interrupt(void);

Description: This is called while the interval is playing to indicate that it is about to be interrupted; that is, priv_step() will not be called for a length of time. But the interval should remain in its current state in anticipation of being eventually restarted when the calls to priv_step() eventually resume.
The purpose of this function is to allow self-running intervals like sound intervals to stop the actual sound playback during the pause.

privReverseFinalize
virtual void CInterval::priv_reverse_finalize(void);

Description: Called generally following a priv_reverse_initialize(), this indicates the interval should set itself to the initial state.

privReverseInitialize
virtual void CInterval::priv_reverse_initialize(double t);

Description: Similar to priv_initialize(), but this is called when the interval is being played backwards; it indicates that the interval should start at the finishing state and undo any intervening intervals.

privReverseInstant
virtual void CInterval::priv_reverse_instant(void);

Description: This is called in lieu of priv_reverse_initialize() .. priv_step() .. priv_reverse_finalize(), when everything is to happen within one frame. The interval should initialize itself, then leave itself in the initial state.

privStep
virtual void CInterval::priv_step(double t);

Description: Advances the time on the interval. The time may either increase (the normal case) or decrease (e.g. if the interval is being played by a slider).

resume
void CInterval::resume(void);

Description: Restarts the interval from its current point after a previous call to pause().
Description: Restarts the interval from the indicated point after a previous call to pause().

resumeUntil
void CInterval::resume_until(double end_t);

Description: Restarts the interval from the current point after a previous call to pause() (or a previous play-to-point-and-stop), to play until the indicated point and then stop.

setAutoFinish
void CInterval::set_auto_finish(bool auto_finish);

Description: Changes the state of the 'auto_finish' flag. If this is true, the interval may be arbitrarily finished when the system needs to reset due to some external event by calling CIntervalManager::interrupt(). If this is false (the default), the interval must always be explicitly finished or paused.

setAutoPause
void CInterval::set_auto_pause(bool auto_pause);

Description: Changes the state of the 'auto_pause' flag. If this is true, the interval may be arbitrarily interrupted when the system needs to reset due to some external event by calling CIntervalManager::interrupt(). If this is false (the default), the interval must always be explicitly finished or paused.

setDoneEvent
void CInterval::set_done_event(string const &event);

Description: Sets the event that is generated whenever the interval reaches its final state, whether it is explicitly finished or whether it gets there on its own.

setManager
void CInterval::set_manager(CIntervalManager *manager);

Description: Indicates the CIntervalManager object which will be responsible for playing this interval. This defaults to the global CIntervalManager; you should need to change this only if you have special requirements for playing this interval.

setT
void CInterval::set_t(double t);

Description: Explicitly sets the time within the interval. Normally, you would use start() .. finish() to let the time play normally, but this may be used to set the time to some particular value.

setupPlay
void CInterval::setup_play(double start_time, double end_time, double play_rate, bool do_loop);

Description: Called to prepare the interval for automatic timed playback, e.g. via a Python task. The interval will be played from start_t to end_t, at a time factor specified by play_rate. start_t must always be less than end_t (except for the exception for end_t == -1, below), but if play_rate is negative the interval will be played backwards.
Specify end_t of -1 to play the entire interval from start_t.
Call step_play() repeatedly to execute the interval.

setupResume
void CInterval::setup_resume(void);

Description: Called to prepare the interval for restarting at the current point within the interval after an interruption.

setupResumeUntil
void CInterval::setup_resume_until(double end_t);

Description: Called to prepare the interval for restarting from the current point after a previous call to pause() (or a previous play-to-point-and-stop), to play until the indicated point and then stop.

setWantsTCallback
void CInterval::set_wants_t_callback(bool wants_t_callback);

Description: Changes the state of the 'wants_t_callback' flag. If this is true, the interval will be returned by CIntervalManager::get_event() each time the interval's time value has been changed, regardless of whether it has any external events.

start
void CInterval::start(double start_t = (0), double end_t = (-1), double play_rate = (1));

Description: Starts the interval playing by registering it with the current CIntervalManager. The interval will play to the end and stop.
If end_t is less than zero, it indicates the end of the interval.

stepPlay
bool CInterval::step_play(void);

Description: Should be called once per frame to execute the automatic timed playback begun with setup_play().
Returns true if the interval should continue, false if it is done and should stop.

write
virtual void CInterval::write(ostream &out, int indent_level) const;

Description:

getClassType
static TypeHandle TypedReferenceCount::get_class_type(void);

Undocumented function.

getClassType
static TypeHandle TypedObject::get_class_type(void);

Undocumented function.

getType
virtual TypeHandle TypedObject::get_type(void) const = 0;

Derived classes should override this function to return get_class_type().

getTypeIndex
int TypedObject::get_type_index(void) const;

Description: Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index().

isExactType
bool TypedObject::is_exact_type(TypeHandle handle) const;

Description: Returns true if the current object is the indicated type exactly.

isOfType
bool TypedObject::is_of_type(TypeHandle handle) const;

Description: Returns true if the current object is or derives from the indicated type.

getClassType
static TypeHandle ReferenceCount::get_class_type(void);

Undocumented function.

getRefCount
int ReferenceCount::get_ref_count(void) const;

Description: Returns the current reference count.

ref
void ReferenceCount::ref(void) const;

Description: Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.
This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

testRefCountIntegrity
bool ReferenceCount::test_ref_count_integrity(void) const;

Description: Does some easy checks to make sure that the reference count isn't completely bogus. Returns true if ok, false otherwise.

testRefCountNonzero
bool ReferenceCount::test_ref_count_nonzero(void) const;

Description: Does some easy checks to make sure that the reference count isn't zero, or completely bogus. Returns true if ok, false otherwise.

unref
bool ReferenceCount::unref(void) const;

Description: Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete().
User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.
This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.
The return value is true if the new reference count is nonzero, false if it is zero.