addLevel void StackedPerlinNoise3::add_level(PerlinNoise3 const &level, double amp = (1)); Description: Adds an arbitrary PerlinNoise3 object, and an associated amplitude, to the stack. |
clear void StackedPerlinNoise3::clear(void); Description: Removes all levels from the stack. You must call add_level() again to restore them. |
noise double StackedPerlinNoise3::noise(double x, double y, double z); Description: Returns the noise function of the three inputs. |
operator () double StackedPerlinNoise3::operator ()(double x, double y, double z); Description: Returns the noise function of the three inputs. |
operator = void StackedPerlinNoise3::operator =(StackedPerlinNoise3 const ©); Description: Creates an exact duplicate of the existing StackedPerlinNoise3 object, including the random seed. |