checkDatagram bool CConnectionRepository::check_datagram(void); SIMULATE_NETWORK_DELAY Description: Returns true if a new datagram is available, false otherwise. If the return value is true, the new datagram may be retrieved via get_datagram(), or preferably, with get_datagram_iterator() and get_msg_type(). |
considerFlush bool CConnectionRepository::consider_flush(void); Description: Sends the most recently queued data if enough time has elapsed. This only has meaning if set_collect_tcp() has been set to true. |
disconnect void CConnectionRepository::disconnect(void); Description: Closes the connection to the server. |
flush bool CConnectionRepository::flush(void); Description: Sends the most recently queued data now. This only has meaning if set_collect_tcp() has been set to true. |
getClientDatagram bool CConnectionRepository::get_client_datagram(void) const; Description: Returns the client_datagram flag. |
getCw ConnectionWriter &CConnectionRepository::get_cw(void); Description: Returns the ConnectionWriter object associated with the repository. |
getDatagram void CConnectionRepository::get_datagram(Datagram &dg); Description: Fills the datagram object with the datagram most recently retrieved by check_datagram(). |
getDatagramIterator void CConnectionRepository::get_datagram_iterator(DatagramIterator &di); Description: Fills the DatagramIterator object with the iterator for the datagram most recently retrieved by check_datagram(). This iterator has already read past the datagram header and the message type, and is positioned at the beginning of data. |
getDcFile DCFile &CConnectionRepository::get_dc_file(void); Filename: cConnectionRepository.I Created by: drose (17May04) PANDA 3D SOFTWARE Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved All use of this software is subject to the terms of the Panda 3d Software license. You should have received a copy of this license along with this source code; you will also find a current copy of the license at http://etc.cmu.edu/panda3d/docs/license/ . To contact the maintainers of this program write to panda3d-general@lists.sourceforge.net . Description: Returns the DCFile object associated with this repository. |
getHandleCUpdates bool CConnectionRepository::get_handle_c_updates(void) const; Description: Returns true if this repository will process distributed updates internally in C++ code, or false if it will return them to Python. |
getMsgChannel unsigned __int64 CConnectionRepository::get_msg_channel(int offset = (0)) const; Description: Returns the channel from which the current message was sent, according to the datagram headers. This information is not available to the client. |
getMsgChannelCount int CConnectionRepository::get_msg_channel_count(void) const; Undocumented function. |
getMsgSender unsigned __int64 CConnectionRepository::get_msg_sender(void) const; Description: Returns the sender ID of the current message, according to the datagram headers. This information is not available to the client. |
getMsgType unsigned int CConnectionRepository::get_msg_type(void) const; INLINE unsigned char get_sec_code() const; Description: Returns the security code associated with the current message, according to the datagram headers. This information is not available to the client. INLINE unsigned char CConnectionRepository:: get_sec_code() const { return _sec_code; } Description: Returns the type ID of the current message, according to the datagram headers. |
getOverflowEventName static string const &CConnectionRepository::get_overflow_event_name(void); Description: Returns event string that will be thrown if the datagram reader queue overflows. |
getQcm QueuedConnectionManager &CConnectionRepository::get_qcm(void); Description: Returns the QueuedConnectionManager object associated with the repository. |
getQcr QueuedConnectionReader &CConnectionRepository::get_qcr(void); Description: Returns the QueuedConnectionReader object associated with the repository. |
getSimulatedDisconnect bool CConnectionRepository::get_simulated_disconnect(void) const; Description: Returns the simulated disconnect flag. While this is true, no datagrams will be retrieved from or sent to the server. The idea is to simulate a temporary network outage. |
getStream SocketStream *CConnectionRepository::get_stream(void); Description: Returns the SocketStream that internally represents the already-established HTTP connection. Returns NULL if there is no current HTTP connection. |
getVerbose bool CConnectionRepository::get_verbose(void) const; Description: Returns the current setting of the verbose flag. When true, this describes every message going back and forth on the wire. |
hasOwnerView bool CConnectionRepository::has_owner_view(void) const; Description: Returns true if this repository can have 'owner' views of distributed objects. |
isConnected bool CConnectionRepository::is_connected(void); Description: Returns true if the connection to the gameserver is established and still good, false if we are not connected. A false value means either (a) we never successfully connected, (b) we explicitly called disconnect(), or (c) we were connected, but the connection was spontaneously lost. |
sendDatagram bool CConnectionRepository::send_datagram(Datagram const &dg); Description: Queues the indicated datagram for sending to the server. It may not get send immediately if collect_tcp is in effect; call flush() to guarantee it is sent now. |
setClientDatagram void CConnectionRepository::set_client_datagram(bool client_datagram); Description: Sets the client_datagram flag. If this is true, incoming datagrams are not expected to be prefixed with the server routing information like message sender, channel number, etc.; otherwise, these server fields are parsed and removed from each incoming datagram. |
setConnectionHttp void CConnectionRepository::set_connection_http(HTTPChannel *channel); Description: Once a connection has been established via the HTTP interface, gets the connection and uses it. The supplied HTTPChannel object must have a connection available via get_connection(). |
setHandleCUpdates void CConnectionRepository::set_handle_c_updates(bool handle_c_updates); Description: Set true to specify this repository should process distributed updates internally in C++ code, or false if it should return them to Python. |
setPythonRepository void CConnectionRepository::set_python_repository(PyObject *python_repository); Description: Records the pointer to the Python class that derives from CConnectionRepository. This allows the C++ implementation to directly manipulation some python structures on the repository. |
setSimulatedDisconnect void CConnectionRepository::set_simulated_disconnect(bool simulated_disconnect); Description: Sets the simulated disconnect flag. While this is true, no datagrams will be retrieved from or sent to the server. The idea is to simulate a temporary network outage. |
setVerbose void CConnectionRepository::set_verbose(bool verbose); Description: Directly sets the verbose flag. When true, this describes every message going back and forth on the wire. |
toggleVerbose void CConnectionRepository::toggle_verbose(void); Description: Toggles the current setting of the verbose flag. When true, this describes every message going back and forth on the wire. |
tryConnectNet bool CConnectionRepository::try_connect_net(URLSpec const &url); Description: Uses Panda's "net" library to try to connect to the server and port named in the indicated URL. Returns true if successful, false otherwise. |