QueuedConnectionListener QueuedConnectionListener::QueuedConnectionListener(ConnectionManager *manager, int num_threads); Description: |
getNewConnection bool QueuedConnectionListener::get_new_connection(PointerTo< Connection > &rendezvous, NetAddress &address, PointerTo< Connection > &new_connection); Description: If a previous call to new_connection_available() returned true, this function will return information about the newly established connection. The rendezvous parameter is the particular rendezvous socket this new connection originally communicated with; it is provided in case the ConnectionListener was monitorind more than one and you care which one it was. The address parameter is the net address of the new client, and new_connection is the socket of the newly established connection. The return value is true if a connection was successfully returned, or false if there was, in fact, no new connection. (This may happen if there are multiple threads accessing the QueuedConnectionListener). Description: This flavor of get_new_connection() simply returns a new connection, assuming the user doesn't care about the rendezvous socket that originated it or the address it came from. |
newConnectionAvailable bool QueuedConnectionListener::new_connection_available(void); Description: Returns true if a new connection was recently established; the connection information may then be retrieved via get_new_connection(). |
addConnection bool ConnectionReader::add_connection(Connection *connection); Description: Adds a new socket to the list of sockets the ConnectionReader will monitor. A datagram that comes in on any of the monitored sockets will be reported. In the case of a ConnectionListener, this adds a new rendezvous socket; any activity on any of the monitored sockets will cause a connection to be accepted. The return value is true if the connection was added, false if it was already there. add_connection() is thread-safe, and may be called at will by any thread. |
getManager ConnectionManager *ConnectionReader::get_manager(void) const; Description: Returns a pointer to the ConnectionManager object that serves this ConnectionReader. |
getNumThreads int ConnectionReader::get_num_threads(void) const; Description: Returns the number of threads the ConnectionReader has been created with. |
getRawMode bool ConnectionReader::get_raw_mode(void) const; Description: Returns the current setting of the raw mode flag. See set_raw_mode(). |
getTcpHeaderSize int ConnectionReader::get_tcp_header_size(void) const; Description: Returns the current setting of TCP header size. See set_tcp_header_size(). |
isConnectionOk bool ConnectionReader::is_connection_ok(Connection *connection); Description: Returns true if the indicated connection has been added to the ConnectionReader and is being monitored properly, false if it is not known, or if there was some error condition detected on the connection. (If there was an error condition, normally the ConnectionManager would have been informed and closed the connection.) |
isPolling bool ConnectionReader::is_polling(void) const; Description: Returns true if the reader is a polling reader, i.e. it has no threads. |
poll void ConnectionReader::poll(void); Description: Explicitly polls the available sockets to see if any of them have any noise. This function does nothing unless this is a polling-type ConnectionReader, i.e. it was created with zero threads (and is_polling() will return true). It is not necessary to call this explicitly for a QueuedConnectionReader. |
removeConnection bool ConnectionReader::remove_connection(Connection *connection); Description: Removes a socket from the list of sockets being monitored. Returns true if the socket was correctly removed, false if it was not on the list in the first place. remove_connection() is thread-safe, and may be called at will by any thread. |
setRawMode void ConnectionReader::set_raw_mode(bool mode); Description: Sets the ConnectionReader into raw mode (or turns off raw mode). In raw mode, datagram headers are not expected; instead, all the data available on the pipe is treated as a single datagram. This is similar to set_tcp_header_size(0), except that it also turns off headers for UDP packets. |
setTcpHeaderSize void ConnectionReader::set_tcp_header_size(int tcp_header_size); Description: Sets the header size of TCP packets. At the present, legal values for this are 0, 2, or 4; this specifies the number of bytes to use encode the datagram length at the start of each TCP datagram. Sender and receiver must independently agree on this. |
getCurrentQueueSize int ::QueuedReturn< ConnectionListenerData >::get_current_queue_size(void) const; Undocumented function. |
getMaxQueueSize int ::QueuedReturn< ConnectionListenerData >::get_max_queue_size(void) const; Undocumented function. |
getOverflowFlag bool ::QueuedReturn< ConnectionListenerData >::get_overflow_flag(void) const; Undocumented function. |
resetOverflowFlag void ::QueuedReturn< ConnectionListenerData >::reset_overflow_flag(void); Undocumented function. |
setMaxQueueSize void ::QueuedReturn< ConnectionListenerData >::set_max_queue_size(int max_size); Undocumented function. |