__init__ def __init__(self, cr) Undocumented function. |
getLocation def getLocation(self) Undocumented function. |
getParentObj def getParentObj(self) Undocumented function. |
handleChildArrive def handleChildArrive(self, childObj, zoneId) A new child has just setLocation beneath us. Give us a chance to run code when a new child sets location to us. For example, we may want to scene graph reparent the child to some subnode we own. |
handleChildArriveZone def handleChildArriveZone(self, childObj, zoneId) A child has just changed zones beneath us with setLocation. Give us a chance to run code when an existing child sets location to us. For example, we may want to scene graph reparent the child to some subnode we own. |
handleChildLeave def handleChildLeave(self, childObj, zoneId) A child is about to setLocation away from us. Give us a chance to run code just before a child sets location away from us. |
handleChildLeaveZone def handleChildLeaveZone(self, childObj, zoneId) A child is about to setLocation to another zone beneath us. Give us a chance to run code just before a child sets location to that zone. |
handleQueryObjectChildrenLocalDone def handleQueryObjectChildrenLocalDone(self, context) Undocumented function. |
hasParentingRules def hasParentingRules(self) Undocumented function. |