PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"
#include "typeHandle.h"
#include "register_type.h"
#include "cycleData.h"
#include "cycleDataReader.h"
#include "cycleDataWriter.h"
#include "pipelineCycler.h"
#include "animInterface.I"
Go to the source code of this file.
Classes | |
class | AnimInterface |
This is the fundamental interface for things that have a play/loop/stop type interface for frame-based animation, such as animated characters. More... | |
Functions | |
std::ostream & | operator<< (std::ostream &out, const AnimInterface &ai) |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file animInterface.h.