18 get_force_node()
const {
26 get_force_node_path()
const {
27 return _force_node_path;
33 INLINE
void BaseForce::
34 set_active(
bool active) {
41 INLINE
bool BaseForce::
A force that lives in the scene graph and is therefore subject to local coordinate systems.
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...