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LVecBase2f | cast_to_float (const LVecBase2d &source) |
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LVecBase3f | cast_to_float (const LVecBase3d &source) |
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LVecBase4f | cast_to_float (const LVecBase4d &source) |
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LVector2f | cast_to_float (const LVector2d &source) |
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LVector3f | cast_to_float (const LVector3d &source) |
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LVector4f | cast_to_float (const LVector4d &source) |
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LPoint2f | cast_to_float (const LPoint2d &source) |
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LPoint3f | cast_to_float (const LPoint3d &source) |
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LPoint4f | cast_to_float (const LPoint4d &source) |
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LMatrix3f | cast_to_float (const LMatrix3d &source) |
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LMatrix4f | cast_to_float (const LMatrix4d &source) |
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PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
- Author
- drose
- Date
- 2000-05-24
Definition in file cast_to_float.h.