This is the complete list of members for GraphicsEngine, including all inherited members.
| add_window(GraphicsOutput *window, int sort) | GraphicsEngine | |
| dispatch_compute(const LVecBase3i &work_groups, const ShaderAttrib *sattr, GraphicsStateGuardian *gsg) | GraphicsEngine | |
| do_cull(CullHandler *cull_handler, SceneSetup *scene_setup, GraphicsStateGuardian *gsg, Thread *current_thread) | GraphicsEngine | static |
| extract_texture_data(Texture *tex, GraphicsStateGuardian *gsg) | GraphicsEngine | |
| flip_frame() | GraphicsEngine | |
| get_auto_flip | GraphicsEngine | inline |
| get_auto_flip() const (defined in GraphicsEngine) | GraphicsEngine | inline |
| get_class_type() (defined in ReferenceCount) | ReferenceCount | inlinestatic |
| get_default_loader | GraphicsEngine | inline |
| get_default_loader() const (defined in GraphicsEngine) | GraphicsEngine | inline |
| get_global_ptr() (defined in GraphicsEngine) | GraphicsEngine | static |
| get_num_windows | GraphicsEngine | |
| get_num_windows() const (defined in GraphicsEngine) | GraphicsEngine | |
| get_portal_cull | GraphicsEngine | inline |
| get_portal_cull() const (defined in GraphicsEngine) | GraphicsEngine | inline |
| get_ref_count | ReferenceCount | inline |
| get_ref_count() const (defined in ReferenceCount) | ReferenceCount | inline |
| get_render_lock | GraphicsEngine | inline |
| get_render_lock() const (defined in GraphicsEngine) | GraphicsEngine | inline |
| get_threading_model | GraphicsEngine | |
| get_threading_model() const (defined in GraphicsEngine) | GraphicsEngine | |
| get_weak_list() const | ReferenceCount | inline |
| get_window | GraphicsEngine | |
| get_window(int n) const (defined in GraphicsEngine) | GraphicsEngine | |
| GraphicsEngine(Pipeline *pipeline=nullptr) | GraphicsEngine | explicit |
| GraphicsOutput (defined in GraphicsEngine) | GraphicsEngine | friend |
| gsg (defined in GraphicsEngine) | GraphicsEngine | |
| has_weak_list() const | ReferenceCount | inline |
| init_type() (defined in ReferenceCount) | ReferenceCount | inlinestatic |
| is_empty() const | GraphicsEngine | |
| local_object() | ReferenceCount | inline |
| make_buffer(GraphicsOutput *host, const std::string &name, int sort, int x_size, int y_size) | GraphicsEngine | inline |
| make_buffer(GraphicsStateGuardian *gsg, const std::string &name, int sort, int x_size, int y_size) | GraphicsEngine | inline |
| make_output(GraphicsPipe *pipe, const std::string &name, int sort, const FrameBufferProperties &fb_prop, const WindowProperties &win_prop, int flags, GraphicsStateGuardian *gsg=nullptr, GraphicsOutput *host=nullptr) | GraphicsEngine | |
| make_parasite(GraphicsOutput *host, const std::string &name, int sort, int x_size, int y_size) | GraphicsEngine | inline |
| open_windows() | GraphicsEngine | |
| PT(Texture) do_get_screenshot(DisplayRegion *region (defined in GraphicsEngine) | GraphicsEngine | |
| ready_flip() | GraphicsEngine | |
| ref() const | ReferenceCount | inline |
| ref_if_nonzero() const | ReferenceCount | inline |
| remove_all_windows() | GraphicsEngine | |
| remove_window(GraphicsOutput *window) | GraphicsEngine | |
| render_frame() | GraphicsEngine | |
| reset_all_windows(bool swapchain) | GraphicsEngine | |
| set_auto_flip | GraphicsEngine | inline |
| set_auto_flip(bool auto_flip) (defined in GraphicsEngine) | GraphicsEngine | inline |
| set_default_loader | GraphicsEngine | inline |
| set_default_loader(Loader *loader) (defined in GraphicsEngine) | GraphicsEngine | inline |
| set_portal_cull | GraphicsEngine | inline |
| set_portal_cull(bool value) (defined in GraphicsEngine) | GraphicsEngine | inline |
| set_threading_model | GraphicsEngine | |
| set_threading_model(const GraphicsThreadingModel &threading_model) (defined in GraphicsEngine) | GraphicsEngine | |
| sync_frame() | GraphicsEngine | |
| test_ref_count_integrity() const | ReferenceCount | inline |
| test_ref_count_nonzero() const | ReferenceCount | inline |
| texture_uploaded(Texture *tex) | GraphicsEngine | |
| ThreadState enum name (defined in GraphicsEngine) | GraphicsEngine | |
| TS_do_compute enum value (defined in GraphicsEngine) | GraphicsEngine | |
| TS_do_extract enum value (defined in GraphicsEngine) | GraphicsEngine | |
| TS_do_flip enum value (defined in GraphicsEngine) | GraphicsEngine | |
| TS_do_frame enum value (defined in GraphicsEngine) | GraphicsEngine | |
| TS_do_release enum value (defined in GraphicsEngine) | GraphicsEngine | |
| TS_do_screenshot enum value (defined in GraphicsEngine) | GraphicsEngine | |
| TS_do_windows enum value (defined in GraphicsEngine) | GraphicsEngine | |
| TS_done enum value (defined in GraphicsEngine) | GraphicsEngine | |
| TS_terminate enum value (defined in GraphicsEngine) | GraphicsEngine | |
| TS_wait enum value (defined in GraphicsEngine) | GraphicsEngine | |
| unref() const | ReferenceCount | inlinevirtual |
| weak_ref() | ReferenceCount | inline |
| weak_unref() | ReferenceCount | inline |
| WindowRenderer (defined in GraphicsEngine) | GraphicsEngine | friend |
| ~GraphicsEngine() | GraphicsEngine | |
| ~ReferenceCount() (defined in ReferenceCount) | ReferenceCount | inlinevirtual |
1.8.15