This is the complete list of members for GraphicsStateGuardianBase, including all inherited members.
_id (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | |
add_gsg(GraphicsStateGuardianBase *gsg) | GraphicsStateGuardianBase | static |
as_reference_count() | TypedWritableReferenceCount | virtual |
as_typed_object() | TypedObject | inline |
as_typed_object() const | TypedObject | inline |
begin_draw_primitives(const GeomPipelineReader *geom_reader, const GeomVertexDataPipelineReader *data_reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
bind_light(PointLight *light_obj, const NodePath &light, int light_id) (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | inlinevirtual |
bind_light(DirectionalLight *light_obj, const NodePath &light, int light_id) (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | inlinevirtual |
bind_light(Spotlight *light_obj, const NodePath &light, int light_id) (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | inlinevirtual |
clear_before_callback()=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
clear_state_and_transform()=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
complete_pointers(TypedWritable **p_list, BamReader *manager) | TypedWritable | virtual |
compute_distance_to(const LPoint3 &point) const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
CPT(RenderState) begin_decal_base_first()=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
CPT(RenderState) begin_decal_nested()=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
CPT(RenderState) begin_decal_base_second()=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
current_thread (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | |
decode_raw_from_bam_stream(TypedWritable *&ptr, ReferenceCount *&ref_ptr, vector_uchar data, BamReader *reader=nullptr) | TypedWritable | static |
depth_offset_decals()=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
dispatch_compute(int size_x, int size_y, int size_z)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
draw_lines(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
draw_lines_adj(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
draw_linestrips(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
draw_linestrips_adj(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
draw_patches(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
draw_points(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
draw_triangles(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
draw_triangles_adj(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
draw_trifans(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
draw_tristrips(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
draw_tristrips_adj(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
encode_to_bam_stream() const | TypedWritable | inline |
encode_to_bam_stream(vector_uchar &data, BamWriter *writer=nullptr) const | TypedWritable | |
end_draw_primitives()=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
ensure_generated_shader(const RenderState *state)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
extract_texture_data(Texture *tex)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
fillin(DatagramIterator &scan, BamReader *manager) | TypedWritable | virtual |
finalize(BamReader *manager) | TypedWritable | virtual |
finish_decal()=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
force_init_type() (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | inlinevirtual |
framebuffer_copy_to_ram(Texture *tex, int view, int z, const DisplayRegion *dr, const RenderBuffer &rb)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
framebuffer_copy_to_texture(Texture *tex, int view, int z, const DisplayRegion *dr, const RenderBuffer &rb)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
get_bam_modified() const | TypedWritable | inline |
get_best_parent_from_Set(const std::set< int > &) const (defined in TypedObject) | TypedObject | inline |
get_class_type() (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | inlinestatic |
get_default_gsg() | GraphicsStateGuardianBase | static |
get_effective_incomplete_render() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
get_gsg | GraphicsStateGuardianBase | |
get_gsg(size_t n) (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | static |
get_incomplete_render() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
get_internal_coordinate_system() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
get_max_texture_dimension() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
get_max_vertices_per_array() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
get_max_vertices_per_primitive() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
get_num_gsgs | GraphicsStateGuardianBase | |
get_num_gsgs() (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | static |
get_prepared_objects()=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
get_ref_count | ReferenceCount | inline |
get_ref_count() const (defined in ReferenceCount) | ReferenceCount | inline |
get_scene() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
get_supported_geom_rendering() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
get_supports_compressed_texture_format(int compression_mode) const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
get_supports_hlsl() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
get_supports_multisample() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
get_supports_shadow_filter() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
get_supports_texture_srgb() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
get_type() const (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | inlinevirtual |
get_type (defined in TypedObject) | TypedObject | |
get_type_index() const | TypedObject | inline |
get_weak_list() const | ReferenceCount | inline |
has_weak_list() const | ReferenceCount | inline |
init_type() (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | inlinestatic |
is_exact_type(TypeHandle handle) const | TypedObject | inline |
is_of_type(TypeHandle handle) const | TypedObject | inline |
local_object() | ReferenceCount | inline |
mark_bam_modified() | TypedWritable | inline |
mark_rehash_generated_shaders() (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | inlinestatic |
Null (defined in TypedWritable) | TypedWritable | static |
operator=(const TypedWritableReferenceCount ©) (defined in TypedWritableReferenceCount) | TypedWritableReferenceCount | inline |
operator=(const TypedWritable ©) (defined in TypedWritable) | TypedWritable | inline |
operator=(const TypedObject ©)=default (defined in TypedObject) | TypedObject | inline |
pop_group_marker() (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | inlinevirtual |
prefers_triangle_strips() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
prepare_geom(Geom *geom)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
prepare_index_buffer(GeomPrimitive *data)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
prepare_sampler(const SamplerState &sampler)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
prepare_shader(Shader *shader)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
prepare_shader_buffer(ShaderBuffer *data)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
prepare_texture(Texture *tex, int view)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
prepare_vertex_buffer(GeomVertexArrayData *data)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
PT(GeomMunger) get_geom_munger(const RenderState *state (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | virtual |
PT(TypedWritableReferenceCount) decode_from_bam_stream(vector_uchar data (defined in TypedWritableReferenceCount) | TypedWritableReferenceCount | static |
push_group_marker(const std::string &marker) (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | inlinevirtual |
reader (defined in TypedWritableReferenceCount) | TypedWritableReferenceCount | |
ref() const | ReferenceCount | inline |
ref_if_nonzero() const | ReferenceCount | inline |
release_geom(GeomContext *gc)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
release_index_buffer(IndexBufferContext *ibc)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
release_sampler(SamplerContext *sc)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
release_shader(ShaderContext *sc)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
release_shader_buffer(BufferContext *ibc)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
release_texture(TextureContext *tc)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
release_vertex_buffer(VertexBufferContext *vbc)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
remove_gsg(GraphicsStateGuardianBase *gsg) | GraphicsStateGuardianBase | static |
remove_window(GraphicsOutputBase *window)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
require_fully_complete() const | TypedWritable | virtual |
set_default_gsg(GraphicsStateGuardianBase *default_gsg) | GraphicsStateGuardianBase | static |
set_state_and_transform(const RenderState *state, const TransformState *transform)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
test_ref_count_integrity() const | ReferenceCount | inline |
test_ref_count_nonzero() const | ReferenceCount | inline |
TypedObject()=default (defined in TypedObject) | TypedObject | inline |
TypedObject(const TypedObject ©)=default (defined in TypedObject) | TypedObject | inline |
TypedWritable() (defined in TypedWritable) | TypedWritable | inline |
TypedWritable(const TypedWritable ©) (defined in TypedWritable) | TypedWritable | inline |
TypedWritableReferenceCount() (defined in TypedWritableReferenceCount) | TypedWritableReferenceCount | inline |
TypedWritableReferenceCount(const TypedWritableReferenceCount ©) (defined in TypedWritableReferenceCount) | TypedWritableReferenceCount | inline |
unref() const | ReferenceCount | inlinevirtual |
update_bam_nested(BamWriter *manager) | TypedWritable | virtual |
update_texture(TextureContext *tc, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual |
weak_ref() | ReferenceCount | inline |
weak_unref() | ReferenceCount | inline |
write_datagram(BamWriter *manager, Datagram &dg) | TypedWritable | virtual |
~ReferenceCount() (defined in ReferenceCount) | ReferenceCount | inlinevirtual |
~TypedObject() (defined in TypedObject) | TypedObject | virtual |
~TypedWritable() (defined in TypedWritable) | TypedWritable | virtual |