This is the complete list of members for NodePathCollection, including all inherited members.
add_path(const NodePath &node_path) | NodePathCollection | |
add_paths_from(const NodePathCollection &other) | NodePathCollection | |
append(const NodePath &node_path) | NodePathCollection | inline |
calc_tight_bounds(LPoint3 &min_point, LPoint3 &max_point) const | NodePathCollection | |
clear() | NodePathCollection | |
compose_color_scale(PN_stdfloat r, PN_stdfloat g, PN_stdfloat b, PN_stdfloat a=1.0, int priority=0) | NodePathCollection | inline |
compose_color_scale(const LVecBase4 &scale, int priority=0) | NodePathCollection | |
detach() | NodePathCollection | |
extend(const NodePathCollection &other) | NodePathCollection | inline |
find_all_matches(const std::string &path) const | NodePathCollection | |
get_collide_mask() const | NodePathCollection | |
get_num_paths | NodePathCollection | |
get_num_paths() const (defined in NodePathCollection) | NodePathCollection | |
get_path | NodePathCollection | |
get_path(int index) const (defined in NodePathCollection) | NodePathCollection | |
has_path(const NodePath &path) const | NodePathCollection | |
hide() | NodePathCollection | |
is_empty() const | NodePathCollection | |
ls() const | NodePathCollection | inline |
ls(std::ostream &out, int indent_level=0) const | NodePathCollection | |
NodePathCollection()=default (defined in NodePathCollection) | NodePathCollection | |
operator [](size_t index) const | NodePathCollection | |
operator+(const NodePathCollection &other) const | NodePathCollection | inline |
operator+=(const NodePathCollection &other) | NodePathCollection | inline |
output(std::ostream &out) const | NodePathCollection | |
remove_duplicate_paths() | NodePathCollection | |
remove_path(const NodePath &node_path) | NodePathCollection | |
remove_paths_from(const NodePathCollection &other) | NodePathCollection | |
reparent_to(const NodePath &other) | NodePathCollection | |
reserve(size_t num) | NodePathCollection | |
set_attrib(const RenderAttrib *attrib, int priority=0) | NodePathCollection | |
set_collide_mask(CollideMask new_mask, CollideMask bits_to_change=CollideMask::all_on(), TypeHandle node_type=TypeHandle::none()) | NodePathCollection | |
set_color(PN_stdfloat r, PN_stdfloat g, PN_stdfloat b, PN_stdfloat a=1.0, int priority=0) | NodePathCollection | inline |
set_color(const LColor &color, int priority=0) | NodePathCollection | |
set_color_scale(PN_stdfloat r, PN_stdfloat g, PN_stdfloat b, PN_stdfloat a=1.0, int priority=0) | NodePathCollection | inline |
set_color_scale(const LVecBase4 &scale, int priority=0) | NodePathCollection | |
set_texture(Texture *tex, int priority=0) | NodePathCollection | |
set_texture(TextureStage *stage, Texture *tex, int priority=0) | NodePathCollection | |
set_texture_off(int priority=0) | NodePathCollection | |
set_texture_off(TextureStage *stage, int priority=0) | NodePathCollection | |
show() | NodePathCollection | |
size() const | NodePathCollection | |
stash() | NodePathCollection | |
unstash() | NodePathCollection | |
write(std::ostream &out, int indent_level=0) const | NodePathCollection | |
wrt_reparent_to(const NodePath &other) | NodePathCollection |