Panda3D
SceneSetup Member List

This is the complete list of members for SceneSetup, including all inherited members.

as_typed_object()TypedObjectinline
as_typed_object() constTypedObjectinline
force_init_type() (defined in SceneSetup)SceneSetupinlinevirtual
get_best_parent_from_Set(const std::set< int > &) const (defined in TypedObject)TypedObjectinline
get_camera_node() constSceneSetupinline
get_camera_path() constSceneSetupinline
get_camera_transform() constSceneSetupinline
get_class_type() (defined in SceneSetup)SceneSetupinlinestatic
get_cs_transform() constSceneSetupinline
get_cs_world_transform() constSceneSetupinline
get_cull_center() constSceneSetupinline
get_display_region() constSceneSetupinline
get_initial_state() constSceneSetupinline
get_inverted() constSceneSetupinline
get_lens() constSceneSetupinline
get_ref_countReferenceCountinline
get_ref_count() const (defined in ReferenceCount)ReferenceCountinline
get_scene_root() constSceneSetupinline
get_type() const (defined in SceneSetup)SceneSetupinlinevirtual
get_type (defined in TypedObject)TypedObject
get_type_index() constTypedObjectinline
get_viewport_height() constSceneSetupinline
get_viewport_width() constSceneSetupinline
get_weak_list() constReferenceCountinline
get_world_transform() constSceneSetupinline
has_weak_list() constReferenceCountinline
init_type() (defined in SceneSetup)SceneSetupinlinestatic
is_exact_type(TypeHandle handle) constTypedObjectinline
is_of_type(TypeHandle handle) constTypedObjectinline
local_object()ReferenceCountinline
operator=(const TypedReferenceCount &copy) (defined in TypedReferenceCount)TypedReferenceCountinline
operator=(const TypedObject &copy)=default (defined in TypedObject)TypedObjectinline
PT(BoundingVolume) get_cull_bounds() const (defined in SceneSetup)SceneSetupinline
ref() constReferenceCountinline
ref_if_nonzero() constReferenceCountinline
SceneSetup() (defined in SceneSetup)SceneSetupinline
set_camera_node(Camera *camera_node)SceneSetupinline
set_camera_path(const NodePath &camera_path)SceneSetupinline
set_camera_transform(const TransformState *camera_transform)SceneSetupinline
set_cs_transform(const TransformState *cs_transform)SceneSetupinline
set_cs_world_transform(const TransformState *cs_world_transform)SceneSetupinline
set_display_region(DisplayRegion *display_region)SceneSetupinline
set_initial_state(const RenderState *initial_state) (defined in SceneSetup)SceneSetupinline
set_inverted(bool inverted)SceneSetupinline
set_lens(const Lens *lens)SceneSetupinline
set_scene_root(const NodePath &scene_root)SceneSetupinline
set_viewport_size(int width, int height)SceneSetupinline
set_world_transform(const TransformState *world_transform)SceneSetupinline
test_ref_count_integrity() constReferenceCountinline
test_ref_count_nonzero() constReferenceCountinline
TypedObject()=default (defined in TypedObject)TypedObjectinline
TypedObject(const TypedObject &copy)=default (defined in TypedObject)TypedObjectinline
TypedReferenceCount() (defined in TypedReferenceCount)TypedReferenceCountinline
TypedReferenceCount(const TypedReferenceCount &copy) (defined in TypedReferenceCount)TypedReferenceCountinline
unref() constReferenceCountinlinevirtual
weak_ref()ReferenceCountinline
weak_unref()ReferenceCountinline
~ReferenceCount() (defined in ReferenceCount)ReferenceCountinlinevirtual
~TypedObject() (defined in TypedObject)TypedObjectvirtual