Panda3D
Classes | Functions
collisionSolid.h File Reference

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...

#include "pandabase.h"
#include "config_collide.h"
#include "copyOnWriteObject.h"
#include "luse.h"
#include "pointerTo.h"
#include "renderState.h"
#include "geomNode.h"
#include "lightMutex.h"
#include "lightMutexHolder.h"
#include "pStatCollector.h"
#include "collisionSolid.I"

Go to the source code of this file.

Classes

class  CollisionSolid
 The abstract base class for all things that can collide with other things in the world, and all the things they can collide with (except geometry). More...
 

Functions

std::ostream & operator<< (std::ostream &out, const CollisionSolid &cs)
 

Detailed Description

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.

All rights reserved.

All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."

Author
drose
Date
2000-04-24

Definition in file collisionSolid.h.