17 INLINE
void LinearForce::
18 set_amplitude(PN_stdfloat a) {
25 INLINE PN_stdfloat LinearForce::
26 get_amplitude()
const {
33 INLINE
bool LinearForce::
34 get_mass_dependent()
const {
35 return _mass_dependent;
41 INLINE
void LinearForce::
42 set_mass_dependent(
bool m) {
49 INLINE
void LinearForce::
50 set_vector_masks(
bool x,
bool y,
bool z) {
59 INLINE LVector3 LinearForce::
61 return LVector3(_x_mask, _y_mask, _z_mask);