33 INLINE
void PhysxActor::
42 INLINE
void PhysxActor::
43 ls(std::ostream &out,
int indent_level)
const {
47 <<
" (at 0x" <<
this <<
")";
54 out <<
" C:0x" << _controller;
59 _shapes.ls(out, indent_level);
bool is_empty() const
Returns true if the NodePath contains no nodes.
get_name
Returns the name of the type.
std::ostream & indent(std::ostream &out, int indent_level)
A handy function for doing text formatting.