PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"
#include "pipelineCyclerBase.h"
#include "cyclerHolder.h"
#include "thread.h"
#include "pipelineCycler.I"
Go to the source code of this file.
Classes | |
struct | PipelineCycler< CycleDataType > |
This class maintains different copies of a page of data between stages of the graphics pipeline (or any other pipelining context). More... | |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file pipelineCycler.h.
#define OPEN_ITERATE_ALL_STAGES | ( | cycler | ) |
Definition at line 153 of file pipelineCycler.h.
#define OPEN_ITERATE_CURRENT_AND_UPSTREAM | ( | cycler, | |
current_thread | |||
) |
Definition at line 141 of file pipelineCycler.h.
#define OPEN_ITERATE_CURRENT_AND_UPSTREAM_NOLOCK | ( | cycler, | |
current_thread | |||
) |
Definition at line 147 of file pipelineCycler.h.
#define OPEN_ITERATE_UPSTREAM_ONLY | ( | cycler, | |
current_thread | |||
) |
Definition at line 134 of file pipelineCycler.h.