Panda3D
Classes
preparedGraphicsObjects.h File Reference

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...

#include "pandabase.h"
#include "referenceCount.h"
#include "texture.h"
#include "samplerState.h"
#include "geom.h"
#include "geomVertexArrayData.h"
#include "geomPrimitive.h"
#include "shader.h"
#include "shaderBuffer.h"
#include "pointerTo.h"
#include "pStatCollector.h"
#include "pset.h"
#include "reMutex.h"
#include "bufferResidencyTracker.h"
#include "adaptiveLru.h"
#include "asyncFuture.h"
#include "preparedGraphicsObjects.I"

Go to the source code of this file.

Classes

class  PreparedGraphicsObjects::EnqueuedObject
 This is a handle to an enqueued object, from which the result can be obtained upon completion. More...
 
class  PreparedGraphicsObjects
 A table of objects that are saved within the graphics context for reference by handle later. More...
 

Detailed Description

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.

All rights reserved.

All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."

Author
drose
Date
2004-02-19

Definition in file preparedGraphicsObjects.h.