PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"
#include "typedWritableReferenceCount.h"
#include "renderAttribRegistry.h"
#include "pointerTo.h"
#include "simpleHashMap.h"
#include "lightReMutex.h"
#include "pStatCollector.h"
#include "renderAttrib.I"
Go to the source code of this file.
Classes | |
class | RenderAttrib |
This is the base class for a number of render attributes (other than transform) that may be set on scene graph nodes to control the appearance of geometry. More... | |
Functions | |
std::ostream & | operator<< (std::ostream &out, const RenderAttrib &attrib) |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file renderAttrib.h.