17 INLINE RigidBodyCombiner::VDUnifier::
19 _transform(transform),
27 INLINE
bool RigidBodyCombiner::VDUnifier::
28 operator < (
const RigidBodyCombiner::VDUnifier &other)
const {
29 if (_transform != other._transform) {
30 return _transform < other._transform;
32 return _orig < other._orig;
This defines the actual numeric vertex data stored in a Geom, in the structure defined by a particula...