Panda3D
Classes
shaderInput.h File Reference

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...

#include "pandabase.h"
#include "pointerTo.h"
#include "internalName.h"
#include "paramValue.h"
#include "pta_float.h"
#include "pta_double.h"
#include "pta_LMatrix4.h"
#include "pta_LMatrix3.h"
#include "pta_LVecBase4.h"
#include "pta_LVecBase3.h"
#include "pta_LVecBase2.h"
#include "samplerState.h"
#include "shader.h"
#include "texture.h"
#include "shaderBuffer.h"
#include "extension.h"
#include "shaderInput.I"

Go to the source code of this file.

Classes

class  ShaderInput
 This is a small container class that can hold any one of the value types that can be passed as input to a shader. More...
 

Detailed Description

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.

All rights reserved.

All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."

Author
jyelon
Date
2005-09-01
Author
fperazzi, PandaSE
Date
2010-04-06

Definition in file shaderInput.h.