PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"
#include "transformBlend.h"
#include "vertexTransform.h"
#include "copyOnWriteObject.h"
#include "pointerTo.h"
#include "pvector.h"
#include "pmap.h"
#include "indirectLess.h"
#include "cycleData.h"
#include "cycleDataLockedReader.h"
#include "cycleDataReader.h"
#include "cycleDataWriter.h"
#include "pipelineCycler.h"
#include "sparseArray.h"
#include "transformBlendTable.I"
Go to the source code of this file.
Classes | |
class | TransformBlendTable |
This structure collects together the different combinations of transforms and blend amounts used by a GeomVertexData, to facilitate computing dynamic vertices on the CPU at runtime. More... | |
Functions | |
std::ostream & | operator<< (std::ostream &out, const TransformBlendTable &obj) |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file transformBlendTable.h.