PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"
#include "typedWritableReferenceCount.h"
#include "updateSeq.h"
#include "luse.h"
#include "ordered_vector.h"
#include "cycleData.h"
#include "cycleDataReader.h"
#include "cycleDataWriter.h"
#include "pipelineCycler.h"
#include "vertexTransform.I"
Go to the source code of this file.
Classes | |
class | VertexTransform |
This is an abstract base class that holds a pointer to some transform, computed in some arbitrary way, that is to be applied to vertices during rendering. More... | |
Functions | |
std::ostream & | operator<< (std::ostream &out, const VertexTransform &obj) |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file vertexTransform.h.