15 #include "vrmlParser.h"    32 get_value(
const char *field_name)
 const {
    33   Fields::const_iterator fi;
    34   for (fi = _fields.begin(); fi != _fields.end(); ++fi) {
    35     if (strcmp((*fi)._type->name, field_name) == 0) {
    36       return ((*fi)._value);
    42   if (field != 
nullptr) {
    46   std::cerr << 
"No such field defined for type " << _type->getName() << 
": "    47        << field_name << 
"\n";
    55 output(std::ostream &out, 
int indent_level)
 const {
    56   out << _type->getName() << 
" {\n";
    57   Fields::const_iterator fi;
    58   for (fi = _fields.begin(); fi != _fields.end(); ++fi) {
    59     indent(out, indent_level + 2) << (*fi)._type->name << 
" ";
    60     output_value(out, (*fi)._value, (*fi)._type->type, indent_level + 2) << 
"\n";
    62   indent(out, indent_level) << 
"}";
    67 output(std::ostream &out, 
int indent)
 const {
    70   output_value(out, v, SFNODE, 
indent);
    73 std::ostream &operator << (std::ostream &out, 
const VrmlScene &scene) {
    74   VrmlScene::const_iterator si;
    75   for (si = scene.begin(); si != scene.end(); ++si) {
 
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
 
This is our own Panda specialization on the default STL vector.
 
std::ostream & indent(std::ostream &out, int indent_level)
A handy function for doing text formatting.
 
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
 
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.