Panda3D
asyncTaskSequence.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file asyncTaskSequence.h
10  * @author drose
11  * @date 2008-10-04
12  */
13 
14 #ifndef ASYNCTASKSEQUENCE_H
15 #define ASYNCTASKSEQUENCE_H
16 
17 #include "pandabase.h"
18 
19 #include "asyncTask.h"
20 #include "asyncTaskCollection.h"
21 
22 class AsyncTaskManager;
23 
24 /**
25  * A special kind of task that serves as a list of tasks internally. Each
26  * task on the list is executed in sequence, one per epoch.
27  *
28  * This is similar to a Sequence interval, though it has some slightly
29  * different abilities. For instance, although you can't start at any
30  * arbitrary point in the sequence, you can construct a task sequence whose
31  * duration changes during playback.
32  */
33 class EXPCL_PANDA_EVENT AsyncTaskSequence : public AsyncTask, public AsyncTaskCollection {
34 PUBLISHED:
35  explicit AsyncTaskSequence(const std::string &name);
36  virtual ~AsyncTaskSequence();
37  ALLOC_DELETED_CHAIN(AsyncTaskSequence);
38 
39  INLINE void set_repeat_count(int repeat_count);
40  INLINE int get_repeat_count() const;
41 
42  INLINE size_t get_current_task_index() const;
43 
44 protected:
45  virtual bool is_runnable();
46  virtual DoneStatus do_task();
47  virtual void upon_birth(AsyncTaskManager *manager);
48  virtual void upon_death(AsyncTaskManager *manager, bool clean_exit);
49 
50 private:
51  void set_current_task(AsyncTask *task, bool clean_exit);
52 
53  int _repeat_count;
54  size_t _task_index;
55  PT(AsyncTask) _current_task;
56 
57 public:
58  static TypeHandle get_class_type() {
59  return _type_handle;
60  }
61  static void init_type() {
62  AsyncTask::init_type();
63  register_type(_type_handle, "AsyncTaskSequence",
64  AsyncTask::get_class_type());
65  }
66  virtual TypeHandle get_type() const {
67  return get_class_type();
68  }
69  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
70 
71 private:
72  static TypeHandle _type_handle;
73 };
74 
75 #include "asyncTaskSequence.I"
76 
77 #endif
A class to manage a loose queue of isolated tasks, which can be performed either synchronously (in th...
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A list of tasks, for instance as returned by some of the AsyncTaskManager query functions.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A special kind of task that serves as a list of tasks internally.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This class represents a concrete task performed by an AsyncManager.
Definition: asyncTask.h:32
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81