PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"
#include "savedContext.h"
#include "updateSeq.h"
#include "linkedListNode.h"
#include "bufferContextChain.h"
#include "bufferResidencyTracker.h"
#include "bufferContext.I"
Go to the source code of this file.
Classes | |
class | BufferContext |
This is a base class for those kinds of SavedContexts that occupy an easily-measured (and substantial) number of bytes in the video card's frame buffer memory or AGP memory. More... | |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file bufferContext.h.