This is a base class for those kinds of SavedContexts that occupy an easily-measured (and substantial) number of bytes in the video card's frame buffer memory or AGP memory. More...
#include "bufferContext.h"
Public Member Functions | |
BufferContext (BufferResidencyTracker *residency, TypedWritableReferenceCount *object) | |
virtual TypeHandle | force_init_type () |
bool | get_active () const |
size_t | get_data_size_bytes () const |
UpdateSeq | get_modified () const |
BufferContext * | get_next () const |
This can be used along with BufferContextChain::get_first() to walk through the list of objects stored on a tracker. More... | |
TypedWritableReferenceCount * | get_object () const |
bool | get_resident () const |
virtual TypeHandle | get_type () const |
void | set_active (bool flag) |
Changes the active flag associated with this object. More... | |
void | set_resident (bool flag) |
Changes the resident flag associated with this object. More... | |
void | update_data_size_bytes (size_t new_data_size_bytes) |
Should be called (usually by a derived class) when the on-card size of this object has changed. More... | |
void | update_modified (UpdateSeq new_modified) |
Should be called (usually by a derived class) when the modified counter for this object has changed. More... | |
Public Member Functions inherited from SavedContext | |
virtual void | output (std::ostream &out) const |
virtual void | write (std::ostream &out, int indent_level) const |
Public Member Functions inherited from TypedObject | |
TypedObject (const TypedObject ©)=default | |
TypedObject * | as_typed_object () |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
const TypedObject * | as_typed_object () const |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
int | get_best_parent_from_Set (const std::set< int > &) const |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More... | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. More... | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. More... | |
TypedObject & | operator= (const TypedObject ©)=default |
Static Public Member Functions | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from SavedContext | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from TypedObject | |
static TypeHandle | get_class_type () |
static void | init_type () |
This function is declared non-inline to work around a compiler bug in g++ 2.96. More... | |
Public Attributes | |
get_active | |
Returns the active flag associated with this object. More... | |
get_data_size_bytes | |
Returns the number of bytes previously reported for the data object. More... | |
get_modified | |
Returns the UpdateSeq that was recorded the last time mark_loaded() was called. More... | |
get_object | |
Returns the associated object. More... | |
get_resident | |
Returns the resident flag associated with this object. More... | |
Public Attributes inherited from TypedObject | |
get_type | |
Friends | |
class | BufferContextChain |
class | BufferResidencyTracker |
class | PreparedGraphicsObjects |
This is a base class for those kinds of SavedContexts that occupy an easily-measured (and substantial) number of bytes in the video card's frame buffer memory or AGP memory.
At the present, this includes most of the SavedContext types: VertexBufferContext and IndexBufferContext, as well as TextureContext.
This class provides methods for tracking the video memory utilization, as well as residency of each object, via PStats.
Definition at line 38 of file bufferContext.h.
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This can be used along with BufferContextChain::get_first() to walk through the list of objects stored on a tracker.
Definition at line 95 of file bufferContext.I.
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Changes the active flag associated with this object.
An object is considered "active" if it was rendered in the current frame.
Definition at line 65 of file bufferContext.I.
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Changes the resident flag associated with this object.
An object is considered "resident" if it appears to be resident in texture memory.
Definition at line 81 of file bufferContext.I.
Referenced by TextureContext::mark_loaded(), TextureContext::mark_simple_loaded(), IndexBufferContext::mark_unloaded(), VertexBufferContext::mark_unloaded(), and TextureContext::mark_unloaded().
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Should be called (usually by a derived class) when the on-card size of this object has changed.
Definition at line 108 of file bufferContext.I.
Referenced by IndexBufferContext::update_data_size_bytes(), VertexBufferContext::update_data_size_bytes(), and TextureContext::update_data_size_bytes().
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Should be called (usually by a derived class) when the modified counter for this object has changed.
Definition at line 120 of file bufferContext.I.
Referenced by TextureContext::mark_loaded(), TextureContext::mark_simple_loaded(), IndexBufferContext::mark_unloaded(), VertexBufferContext::mark_unloaded(), and TextureContext::mark_unloaded().
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Returns the active flag associated with this object.
An object is considered "active" if it was rendered in the current frame.
Definition at line 55 of file bufferContext.h.
Referenced by Texture::get_active().
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Returns the number of bytes previously reported for the data object.
This is used to track changes in the data object's allocated size; if it changes from this, we need to create a new buffer. This is also used to track memory utilization in PStats.
Definition at line 53 of file bufferContext.h.
Referenced by Texture::get_data_size_bytes().
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Returns the UpdateSeq that was recorded the last time mark_loaded() was called.
Definition at line 54 of file bufferContext.h.
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Returns the associated object.
Definition at line 51 of file bufferContext.h.
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Returns the resident flag associated with this object.
An object is considered "resident" if it appears to be resident in texture memory.
Definition at line 56 of file bufferContext.h.
Referenced by Texture::get_resident().