Public Member Functions | |
void | add_array (const PTA_LVecBase3 &points, const PTA_int &indices, bool remove_duplicate_vertices=false) |
Adds triangle information from an array of points and indices referring to these points. More... | |
void | add_geom (const Geom *geom, bool remove_duplicate_vertices=false, const TransformState *ts=TransformState::make_identity()) |
Adds the geometry from the indicated Geom from the triangle mesh. More... | |
void | add_triangle (const LPoint3 &p0, const LPoint3 &p1, const LPoint3 &p2, bool remove_duplicate_vertices=false) |
Adds a triangle with the indicated coordinates. More... | |
void | do_add_triangle (const LPoint3 &p0, const LPoint3 &p1, const LPoint3 &p2, bool remove_duplicate_vertices=false) |
Adds a triangle with the indicated coordinates. More... | |
size_t | do_get_num_triangles () const |
Returns the number of triangles in this triangle mesh. More... | |
virtual TypeHandle | force_init_type () |
size_t | get_num_triangles () const |
size_t | get_num_vertices () const |
LVecBase3i | get_triangle (size_t index) const |
virtual TypeHandle | get_type () const |
LPoint3 | get_vertex (size_t index) const |
PN_stdfloat | get_welding_distance () const |
virtual void | output (std::ostream &out) const |
void | preallocate (int num_verts, int num_indices) |
Used to reserve memory in anticipation of the given amount of vertices and indices being added to the triangle mesh. More... | |
btStridingMeshInterface * | ptr () const |
void | set_welding_distance (PN_stdfloat distance) |
virtual void | write (std::ostream &out, int indent_level) const |
virtual void | write_datagram (BamWriter *manager, Datagram &dg) |
Writes the contents of this object to the datagram for shipping out to a Bam file. More... | |
Public Member Functions inherited from TypedWritableReferenceCount | |
TypedWritableReferenceCount (const TypedWritableReferenceCount ©) | |
virtual ReferenceCount * | as_reference_count () |
Returns the pointer cast to a ReferenceCount pointer, if it is in fact of that type. More... | |
void | operator= (const TypedWritableReferenceCount ©) |
Public Member Functions inherited from TypedWritable | |
TypedWritable (const TypedWritable ©) | |
virtual int | complete_pointers (TypedWritable **p_list, BamReader *manager) |
Receives an array of pointers, one for each time manager->read_pointer() was called in fillin(). More... | |
vector_uchar | encode_to_bam_stream () const |
Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a bytes object. More... | |
bool | encode_to_bam_stream (vector_uchar &data, BamWriter *writer=nullptr) const |
Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string. More... | |
virtual void | finalize (BamReader *manager) |
Called by the BamReader to perform any final actions needed for setting up the object after all objects have been read and all pointers have been completed. More... | |
UpdateSeq | get_bam_modified () const |
Returns the current bam_modified counter. More... | |
void | mark_bam_modified () |
Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams. More... | |
void | operator= (const TypedWritable ©) |
virtual bool | require_fully_complete () const |
Some objects require all of their nested pointers to have been completed before the objects themselves can be completed. More... | |
virtual void | update_bam_nested (BamWriter *manager) |
Called by the BamWriter when this object has not itself been modified recently, but it should check its nested objects for updates. More... | |
Public Member Functions inherited from TypedObject | |
TypedObject (const TypedObject ©)=default | |
TypedObject * | as_typed_object () |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
const TypedObject * | as_typed_object () const |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
int | get_best_parent_from_Set (const std::set< int > &) const |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More... | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. More... | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. More... | |
TypedObject & | operator= (const TypedObject ©)=default |
Public Member Functions inherited from ReferenceCount | |
int | get_ref_count () const |
WeakReferenceList * | get_weak_list () const |
Returns the WeakReferenceList associated with this ReferenceCount object. More... | |
bool | has_weak_list () const |
Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. More... | |
void | local_object () |
This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. More... | |
void | ref () const |
Explicitly increments the reference count. More... | |
bool | ref_if_nonzero () const |
Atomically increases the reference count of this object if it is not zero. More... | |
bool | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
bool | test_ref_count_nonzero () const |
Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More... | |
virtual bool | unref () const |
Explicitly decrements the reference count. More... | |
WeakReferenceList * | weak_ref () |
Adds the indicated PointerToVoid as a weak reference to this object. More... | |
void | weak_unref () |
Removes the indicated PointerToVoid as a weak reference to this object. More... | |
Static Public Member Functions | |
static TypeHandle | get_class_type () |
static void | init_type () |
static void | register_with_read_factory () |
Tells the BamReader how to create objects of type BulletTriangleMesh. More... | |
Static Public Member Functions inherited from TypedWritableReferenceCount | |
static TypeHandle | get_class_type () |
static void | init_type () |
static | PT (TypedWritableReferenceCount) decode_from_bam_stream(vector_uchar data |
Static Public Member Functions inherited from TypedWritable | |
static bool | decode_raw_from_bam_stream (TypedWritable *&ptr, ReferenceCount *&ref_ptr, vector_uchar data, BamReader *reader=nullptr) |
Reads the bytes created by a previous call to encode_to_bam_stream(), and extracts the single object on those bytes. More... | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from TypedObject | |
static TypeHandle | get_class_type () |
static void | init_type () |
This function is declared non-inline to work around a compiler bug in g++ 2.96. More... | |
Static Public Member Functions inherited from ReferenceCount | |
static TypeHandle | get_class_type () |
static void | init_type () |
Public Attributes | |
get_num_triangles | |
Returns the number of triangles in this triangle mesh. More... | |
get_num_vertices | |
Returns the number of vertices in this triangle mesh. More... | |
get_triangle | |
Returns the vertex indices making up the given triangle index. More... | |
get_vertex | |
Returns the vertex at the given vertex index. More... | |
get_welding_distance | |
Returns the value previously set with set_welding_distance(), or the value of 0 if none was set. More... | |
set_welding_distance | |
Sets the square of the distance at which vertices will be merged together when adding geometry with remove_duplicate_vertices set to true. More... | |
Public Attributes inherited from TypedWritableReferenceCount | |
static BamReader * | reader = nullptr) |
Public Attributes inherited from TypedObject | |
get_type | |
Public Attributes inherited from ReferenceCount | |
get_ref_count | |
Returns the current reference count. More... | |
Additional Inherited Members | |
Static Public Attributes inherited from TypedWritable | |
static TypedWritable *const | Null = nullptr |
Definition at line 32 of file bulletTriangleMesh.h.
void BulletTriangleMesh::add_array | ( | const PTA_LVecBase3 & | points, |
const PTA_int & | indices, | ||
bool | remove_duplicate_vertices = false |
||
) |
Adds triangle information from an array of points and indices referring to these points.
This is more efficient than adding triangles one at a time.
If remove_duplicate_vertices is true, it will make sure that it does not add duplicate vertices if they already exist in the triangle mesh, within the tolerance specified by set_welding_distance(). This comes at a significant performance cost, especially for large meshes.
Definition at line 319 of file bulletTriangleMesh.cxx.
void BulletTriangleMesh::add_geom | ( | const Geom * | geom, |
bool | remove_duplicate_vertices = false , |
||
const TransformState * | ts = TransformState::make_identity() |
||
) |
Adds the geometry from the indicated Geom from the triangle mesh.
This is a one-time copy operation, and future updates to the Geom will not be reflected.
If remove_duplicate_vertices is true, it will make sure that it does not add duplicate vertices if they already exist in the triangle mesh, within the tolerance specified by set_welding_distance(). This comes at a significant performance cost, especially for large meshes.
Definition at line 205 of file bulletTriangleMesh.cxx.
void BulletTriangleMesh::add_triangle | ( | const LPoint3 & | p0, |
const LPoint3 & | p1, | ||
const LPoint3 & | p2, | ||
bool | remove_duplicate_vertices = false |
||
) |
Adds a triangle with the indicated coordinates.
If remove_duplicate_vertices is true, it will make sure that it does not add duplicate vertices if they already exist in the triangle mesh, within the tolerance specified by set_welding_distance(). This comes at a significant performance cost, especially for large meshes.
Definition at line 163 of file bulletTriangleMesh.cxx.
References do_add_triangle().
Referenced by BulletTriangleMeshShape::BulletTriangleMeshShape().
void BulletTriangleMesh::do_add_triangle | ( | const LPoint3 & | p0, |
const LPoint3 & | p1, | ||
const LPoint3 & | p2, | ||
bool | remove_duplicate_vertices = false |
||
) |
Adds a triangle with the indicated coordinates.
If remove_duplicate_vertices is true, it will make sure that it does not add duplicate vertices if they already exist in the triangle mesh, within the tolerance specified by set_welding_distance(). This comes at a significant performance cost, especially for large meshes. Assumes the lock(bullet global lock) is held by the caller
Definition at line 125 of file bulletTriangleMesh.cxx.
Referenced by add_triangle().
size_t BulletTriangleMesh::do_get_num_triangles | ( | ) | const |
Returns the number of triangles in this triangle mesh.
Assumes the lock(bullet global lock) is held by the caller
Definition at line 83 of file bulletTriangleMesh.cxx.
Referenced by BulletTriangleMeshShape::BulletTriangleMeshShape().
void BulletTriangleMesh::preallocate | ( | int | num_verts, |
int | num_indices | ||
) |
Used to reserve memory in anticipation of the given amount of vertices and indices being added to the triangle mesh.
This is useful if you are about to call add_triangle() many times, to prevent unnecessary reallocations.
Definition at line 104 of file bulletTriangleMesh.cxx.
|
static |
Tells the BamReader how to create objects of type BulletTriangleMesh.
Definition at line 407 of file bulletTriangleMesh.cxx.
References BamReader::get_factory(), and Factory< Type >::register_factory().
Referenced by init_libbullet().
Writes the contents of this object to the datagram for shipping out to a Bam file.
Reimplemented from TypedWritable.
Definition at line 416 of file bulletTriangleMesh.cxx.
References Datagram::add_bool(), Datagram::add_int32(), Datagram::add_stdfloat(), and get_welding_distance.
size_t BulletTriangleMesh::get_num_triangles |
Returns the number of triangles in this triangle mesh.
Definition at line 73 of file bulletTriangleMesh.h.
size_t BulletTriangleMesh::get_num_vertices |
Returns the number of vertices in this triangle mesh.
Definition at line 72 of file bulletTriangleMesh.h.
LVecBase3i BulletTriangleMesh::get_triangle |
Returns the vertex indices making up the given triangle index.
Definition at line 73 of file bulletTriangleMesh.h.
LPoint3 BulletTriangleMesh::get_vertex |
Returns the vertex at the given vertex index.
Definition at line 72 of file bulletTriangleMesh.h.
PN_stdfloat BulletTriangleMesh::get_welding_distance |
Returns the value previously set with set_welding_distance(), or the value of 0 if none was set.
Definition at line 70 of file bulletTriangleMesh.h.
Referenced by write_datagram().
void BulletTriangleMesh::set_welding_distance |
Sets the square of the distance at which vertices will be merged together when adding geometry with remove_duplicate_vertices set to true.
The default is 0, meaning vertices will only be merged if they have the exact same position.
Definition at line 70 of file bulletTriangleMesh.h.