A single eyepoint entry in the eyepoint/trackplane palette.
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#include "fltEyepoint.h"
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LPoint3 | _eyepoint |
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LVector3 | _eyepoint_direction |
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PN_stdfloat | _far_clip |
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LMatrix4 | _fly_through |
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PN_stdfloat | _fly_through_pitch |
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PN_stdfloat | _fly_through_yaw |
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PN_stdfloat | _fov |
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LVecBase3 | _hpr |
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int | _image_offset_x |
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int | _image_offset_y |
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int | _image_zoom |
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bool | _is_valid |
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PN_stdfloat | _near_clip |
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bool | _no_fly_through |
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bool | _ortho_mode |
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LMatrix4 | _rotation |
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LPoint3d | _rotation_center |
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PN_stdfloat | _scale |
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A single eyepoint entry in the eyepoint/trackplane palette.
Definition at line 27 of file fltEyepoint.h.
The documentation for this class was generated from the following files: