This is the complete list of members for Physical, including all inherited members.
| add_angular_force(AngularForce *f) | Physical | inline |
| add_linear_force(LinearForce *f) | Physical | inline |
| add_physics_object(PhysicsObject *po) | Physical | inline |
| AngularForceVector typedef (defined in Physical) | Physical | |
| as_typed_object() | TypedObject | inline |
| as_typed_object() const | TypedObject | inline |
| clear_angular_forces() | Physical | inline |
| clear_linear_forces() | Physical | inline |
| clear_physics_objects() | Physical | inline |
| force_init_type() (defined in Physical) | Physical | inlinevirtual |
| get_angular_force (defined in Physical) | Physical | |
| get_angular_forces() const (defined in Physical) | Physical | inline |
| get_best_parent_from_Set(const std::set< int > &) const (defined in TypedObject) | TypedObject | inline |
| get_class_type() (defined in Physical) | Physical | inlinestatic |
| get_linear_force (defined in Physical) | Physical | |
| get_linear_forces() const (defined in Physical) | Physical | inline |
| get_num_angular_forces (defined in Physical) | Physical | |
| get_num_angular_forces() const (defined in Physical) | Physical | inline |
| get_num_linear_forces (defined in Physical) | Physical | inline |
| get_num_linear_forces() const (defined in Physical) | Physical | inline |
| get_object_vector() const (defined in Physical) | Physical | inline |
| get_objects() const (defined in Physical) | Physical | |
| get_phys_body() const (defined in Physical) | Physical | inline |
| get_physical_node() const (defined in Physical) | Physical | inline |
| get_physical_node_path() const (defined in Physical) | Physical | inline |
| get_physics_manager() const (defined in Physical) | Physical | inline |
| get_ref_count | ReferenceCount | inline |
| get_ref_count() const (defined in ReferenceCount) | ReferenceCount | inline |
| get_type() const (defined in Physical) | Physical | inlinevirtual |
| get_type (defined in TypedObject) | TypedObject | |
| get_type_index() const | TypedObject | inline |
| get_viscosity() const | Physical | inline |
| get_weak_list() const | ReferenceCount | inline |
| has_weak_list() const | ReferenceCount | inline |
| init_type() (defined in Physical) | Physical | inlinestatic |
| is_exact_type(TypeHandle handle) const | TypedObject | inline |
| is_of_type(TypeHandle handle) const | TypedObject | inline |
| LinearForceVector typedef (defined in Physical) | Physical | |
| local_object() | ReferenceCount | inline |
| operator=(const TypedReferenceCount ©) (defined in TypedReferenceCount) | TypedReferenceCount | inline |
| operator=(const TypedObject ©)=default (defined in TypedObject) | TypedObject | inline |
| output(std::ostream &out=std::cout) const | Physical | virtual |
| Physical(int total_objects=1, bool pre_alloc=false) | Physical | explicit |
| Physical(const Physical ©) | Physical | |
| PhysicalNode (defined in Physical) | Physical | friend |
| PhysicsManager (defined in Physical) | Physical | friend |
| PT(LinearForce) get_linear_force(int index) const (defined in Physical) | Physical | inline |
| PT(AngularForce) get_angular_force(int index) const (defined in Physical) | Physical | inline |
| ref() const | ReferenceCount | inline |
| ref_if_nonzero() const | ReferenceCount | inline |
| remove_angular_force(AngularForce *f) | Physical | inline |
| remove_linear_force(LinearForce *f) | Physical | inline |
| set_viscosity(PN_stdfloat viscosity) (defined in Physical) | Physical | inline |
| test_ref_count_integrity() const | ReferenceCount | inline |
| test_ref_count_nonzero() const | ReferenceCount | inline |
| TypedObject()=default (defined in TypedObject) | TypedObject | inline |
| TypedObject(const TypedObject ©)=default (defined in TypedObject) | TypedObject | inline |
| TypedReferenceCount() (defined in TypedReferenceCount) | TypedReferenceCount | inline |
| TypedReferenceCount(const TypedReferenceCount ©) (defined in TypedReferenceCount) | TypedReferenceCount | inline |
| unref() const | ReferenceCount | inlinevirtual |
| weak_ref() | ReferenceCount | inline |
| weak_unref() | ReferenceCount | inline |
| write(std::ostream &out=std::cout, int indent=0) const | Physical | virtual |
| write_angular_forces(std::ostream &out=std::cout, int indent=0) const | Physical | virtual |
| write_linear_forces(std::ostream &out=std::cout, int indent=0) const | Physical | virtual |
| write_physics_objects(std::ostream &out=std::cout, int indent=0) const | Physical | virtual |
| ~Physical() | Physical | virtual |
| ~ReferenceCount() (defined in ReferenceCount) | ReferenceCount | inlinevirtual |
| ~TypedObject() (defined in TypedObject) | TypedObject | virtual |
1.8.15