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| PhysxPlane (const PhysxPlane &plane) |
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bool | belongs (const LPoint3f &p) const |
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float | distance (const LPoint3f &p) const |
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float | get_d () const |
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LVector3f | get_normal () const |
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void | inverse_transform (const LMatrix4f &transform, PhysxPlane &transformed) const |
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void | normalize () |
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LPoint3f | point_in_plane () const |
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LPoint3f | project (const LPoint3f &p) const |
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PhysxPlane | set (const LPoint3f &p0, const LPoint3f &p1, const LPoint3f &p2) |
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void | set_d (float d) |
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void | set_normal (LVector3f normal) |
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void | transform (const LMatrix4f &transform, PhysxPlane &transformed) const |
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PhysxPlane | zero () |
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Definition at line 25 of file physxPlane.h.
The documentation for this class was generated from the following files: