This flavor of ConnectionListener will queue up all of the TCP connections it established for later detection by the client code. More...
#include "queuedConnectionListener.h"
Public Member Functions | |
QueuedConnectionListener (ConnectionManager *manager, int num_threads) | |
bool | get_new_connection (PT(Connection) &rendezvous, NetAddress &address, PT(Connection) &new_connection) |
If a previous call to new_connection_available() returned true, this function will return information about the newly established connection. More... | |
bool | get_new_connection (PT(Connection) &new_connection) |
This flavor of get_new_connection() simply returns a new connection, assuming the user doesn't care about the rendezvous socket that originated it or the address it came from. More... | |
bool | new_connection_available () |
Returns true if a new connection was recently established; the connection information may then be retrieved via get_new_connection(). More... | |
Public Member Functions inherited from ConnectionListener | |
ConnectionListener (ConnectionManager *manager, int num_threads, const std::string &thread_name=std::string()) | |
Public Member Functions inherited from ConnectionReader | |
ConnectionReader (ConnectionManager *manager, int num_threads, const std::string &thread_name=std::string()) | |
Creates a new ConnectionReader with the indicated number of threads to handle requests. More... | |
bool | add_connection (Connection *connection) |
Adds a new socket to the list of sockets the ConnectionReader will monitor. More... | |
ConnectionManager * | get_manager () const |
Returns a pointer to the ConnectionManager object that serves this ConnectionReader. More... | |
int | get_num_threads () const |
Returns the number of threads the ConnectionReader has been created with. More... | |
bool | get_raw_mode () const |
Returns the current setting of the raw mode flag. More... | |
int | get_tcp_header_size () const |
Returns the current setting of TCP header size. More... | |
bool | is_connection_ok (Connection *connection) |
Returns true if the indicated connection has been added to the ConnectionReader and is being monitored properly, false if it is not known, or if there was some error condition detected on the connection. More... | |
bool | is_polling () const |
Returns true if the reader is a polling reader, i.e. More... | |
void | poll () |
Explicitly polls the available sockets to see if any of them have any noise. More... | |
bool | remove_connection (Connection *connection) |
Removes a socket from the list of sockets being monitored. More... | |
void | set_raw_mode (bool mode) |
Sets the ConnectionReader into raw mode (or turns off raw mode). More... | |
void | set_tcp_header_size (int tcp_header_size) |
Sets the header size of TCP packets. More... | |
void | shutdown () |
Terminates all threads cleanly. More... | |
Public Member Functions inherited from QueuedReturn< ConnectionListenerData > | |
int | get_current_queue_size () const |
Returns the current number of things in the queue. More... | |
int | get_max_queue_size () const |
Returns the maximum size the queue is allowed to grow to. More... | |
bool | get_overflow_flag () const |
Returns true if the queue has overflowed since the last call to reset_overflow_flag() (implying that some elements have been dropped from the queue), or false otherwise. More... | |
void | reset_overflow_flag () |
Resets the overflow flag so that get_overflow_flag() will return false until a new overflow occurs. More... | |
void | set_max_queue_size (int max_size) |
Sets the maximum size the queue is allowed to grow to. More... | |
This flavor of ConnectionListener will queue up all of the TCP connections it established for later detection by the client code.
Definition at line 45 of file queuedConnectionListener.h.
bool QueuedConnectionListener::get_new_connection | ( | PT(Connection) & | rendezvous, |
NetAddress & | address, | ||
PT(Connection) & | new_connection | ||
) |
If a previous call to new_connection_available() returned true, this function will return information about the newly established connection.
The rendezvous parameter is the particular rendezvous socket this new connection originally communicated with; it is provided in case the ConnectionListener was monitorind more than one and you care which one it was. The address parameter is the net address of the new client, and new_connection is the socket of the newly established connection.
The return value is true if a connection was successfully returned, or false if there was, in fact, no new connection. (This may happen if there are multiple threads accessing the QueuedConnectionListener).
Definition at line 63 of file queuedConnectionListener.cxx.
Referenced by MayaToEggServer::poll().
bool QueuedConnectionListener::get_new_connection | ( | PT(Connection) & | new_connection | ) |
This flavor of get_new_connection() simply returns a new connection, assuming the user doesn't care about the rendezvous socket that originated it or the address it came from.
Definition at line 83 of file queuedConnectionListener.cxx.
bool QueuedConnectionListener::new_connection_available | ( | ) |
Returns true if a new connection was recently established; the connection information may then be retrieved via get_new_connection().
Definition at line 43 of file queuedConnectionListener.cxx.
References ConnectionReader::poll().
Referenced by MayaToEggServer::poll().