A classic semaphore synchronization primitive. More...
#include "psemaphore.h"
Public Member Functions | |
Semaphore (int initial_count=1) | |
Semaphore (const Semaphore ©)=delete | |
void | acquire () |
Decrements the internal count. More... | |
int | get_count () const |
Returns the current semaphore count. More... | |
Semaphore & | operator= (const Semaphore ©)=delete |
void | output (std::ostream &out) const |
int | release () |
Increments the semaphore's internal count. More... | |
bool | try_acquire () |
If the semaphore can be acquired without blocking, does so and returns true. More... | |
A classic semaphore synchronization primitive.
A semaphore manages an internal counter which is decremented by each acquire() call and incremented by each release() call. The counter can never go below zero; when acquire() finds that it is zero, it blocks, waiting until some other thread calls release().
Definition at line 30 of file psemaphore.h.
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Decrements the internal count.
If the count was already at zero, blocks until the count is nonzero, then decrements it.
Definition at line 31 of file psemaphore.I.
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inline |
Returns the current semaphore count.
Note that this call is not thread- safe (the count may change at any time).
Definition at line 77 of file psemaphore.I.
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inline |
Increments the semaphore's internal count.
This may wake up another thread blocked on acquire().
Returns the count of the semaphore upon release.
Definition at line 64 of file psemaphore.I.
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inline |
If the semaphore can be acquired without blocking, does so and returns true.
Otherwise, returns false.
Definition at line 46 of file psemaphore.I.