An array of nested data elements. More...
#include "xFileDataObjectArray.h"
Public Member Functions | |
XFileDataObjectArray (const XFileDataDef *data_def) | |
virtual bool | add_element (XFileDataObject *element) |
Adds the indicated element as a nested data element, if this data object type supports it. More... | |
virtual TypeHandle | force_init_type () |
virtual TypeHandle | get_type () const |
virtual bool | is_complex_object () const |
Returns true if this kind of data object is a complex object that can hold nested data elements, false otherwise. More... | |
virtual void | write_data (std::ostream &out, int indent_level, const char *separator) const |
Writes a suitable representation of this node to an .x file in text mode. More... | |
Public Member Functions inherited from XFileDataObject | |
XFileDataObject (const XFileDataDef *data_def=nullptr) | |
XFileDataObject & | add_Coords2d (XFile *x_file, const LVecBase2d &coords) |
Appends a new Coords2d instance. More... | |
XFileDataObject & | add_double (double double_value) |
Appends a new floating-point value to the data object, if it makes sense to do so. More... | |
XFileDataObject & | add_IndexedColor (XFile *x_file, int index, const LColor &color) |
Appends a new IndexedColor instance. More... | |
XFileDataObject & | add_int (int int_value) |
Appends a new integer value to the data object, if it makes sense to do so. More... | |
XFileDataObject & | add_MeshFace (XFile *x_file) |
Appends a new MeshFace instance. More... | |
XFileDataObject & | add_string (const std::string &string_value) |
Appends a new string value to the data object, if it makes sense to do so. More... | |
XFileDataObject & | add_Vector (XFile *x_file, const LVecBase3d &vector) |
Appends a new Vector instance. More... | |
double | d () const |
Unambiguously returns the object's representation as a double, or 0.0 if the object has no double representation. More... | |
const XFileDataDef * | get_data_def () const |
Returns the data object that this object is represented by, if any, or NULL if there is none. More... | |
virtual std::string | get_type_name () const |
Returns a string that represents the type of object this data object represents. More... | |
int | i () const |
Unambiguously returns the object's representation as an integer, or 0 if the object has no integer representation. More... | |
LMatrix4d | mat4 () const |
Returns the object's representation as an LMatrix4d. More... | |
const XFileDataObject & | operator [] (int n) const |
Returns the nth nested object within this object. More... | |
const XFileDataObject & | operator [] (const std::string &name) const |
Returns the named nested object within this object. More... | |
XFileDataObject & | operator [] (int n) |
Returns the nth nested object within this object. More... | |
XFileDataObject & | operator [] (const std::string &name) |
Returns the named nested object within this object. More... | |
void | operator= (int int_value) |
Stores the indicated integer value into the object, if it makes sense to do so. More... | |
void | operator= (double double_value) |
Stores the indicated floating-point value into the object, if it makes sense to do so. More... | |
void | operator= (const std::string &string_value) |
Stores the indicated string value into the object, if it makes sense to do so. More... | |
void | operator= (const LVecBase2d &vec) |
Stores the indicated Vec2 value into the object, if it makes sense to do so. More... | |
void | operator= (const LVecBase3d &vec) |
Stores the indicated Vec3 value into the object, if it makes sense to do so. More... | |
void | operator= (const LVecBase4d &vec) |
Stores the indicated Vec4 value into the object, if it makes sense to do so. More... | |
void | operator= (const LMatrix4d &mat) |
Stores the indicated Matrix value into the object, if it makes sense to do so. More... | |
virtual void | output_data (std::ostream &out) const |
Writes a suitable representation of this node to an .x file in text mode. More... | |
std::string | s () const |
Unambiguously returns the object's representation as a string, or empty string if the object has no string representation. More... | |
void | set (int int_value) |
Stores the indicated integer value into the object, if it makes sense to do so. More... | |
void | set (double double_value) |
Stores the indicated floating-point value into the object, if it makes sense to do so. More... | |
void | set (const std::string &string_value) |
Stores the indicated string value into the object, if it makes sense to do so. More... | |
void | set (const LVecBase2d &vec) |
Stores the indicated Vec2 value into the object, if it makes sense to do so. More... | |
void | set (const LVecBase3d &vec) |
Stores the indicated Vec3 value into the object, if it makes sense to do so. More... | |
void | set (const LVecBase4d &vec) |
Stores the indicated Vec4 value into the object, if it makes sense to do so. More... | |
void | set (const LMatrix4d &mat) |
Stores the indicated Matrix value into the object, if it makes sense to do so. More... | |
int | size () const |
Returns the number of nested data objects within this object. More... | |
LVecBase2d | vec2 () const |
Returns the object's representation as an LVecBase2d. More... | |
LVecBase3d | vec3 () const |
Returns the object's representation as an LVecBase3d. More... | |
LVecBase4d | vec4 () const |
Returns the object's representation as an LVecBase4d. More... | |
Public Member Functions inherited from ReferenceCount | |
int | get_ref_count () const |
WeakReferenceList * | get_weak_list () const |
Returns the WeakReferenceList associated with this ReferenceCount object. More... | |
bool | has_weak_list () const |
Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. More... | |
void | local_object () |
This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. More... | |
void | ref () const |
Explicitly increments the reference count. More... | |
bool | ref_if_nonzero () const |
Atomically increases the reference count of this object if it is not zero. More... | |
bool | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
bool | test_ref_count_nonzero () const |
Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More... | |
virtual bool | unref () const |
Explicitly decrements the reference count. More... | |
WeakReferenceList * | weak_ref () |
Adds the indicated PointerToVoid as a weak reference to this object. More... | |
void | weak_unref () |
Removes the indicated PointerToVoid as a weak reference to this object. More... | |
Static Public Member Functions | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from XFileDataObject | |
static TypeHandle | get_class_type () |
static void | init_type () |
Static Public Member Functions inherited from ReferenceCount | |
static TypeHandle | get_class_type () |
static void | init_type () |
Additional Inherited Members | |
Public Attributes inherited from ReferenceCount | |
get_ref_count | |
Returns the current reference count. More... | |
An array of nested data elements.
Definition at line 23 of file xFileDataObjectArray.h.
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virtual |
Adds the indicated element as a nested data element, if this data object type supports it.
Returns true if added successfully, false if the data object type does not support nested data elements.
Reimplemented from XFileDataObject.
Definition at line 35 of file xFileDataObjectArray.cxx.
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virtual |
Returns true if this kind of data object is a complex object that can hold nested data elements, false otherwise.
Reimplemented from XFileDataObject.
Definition at line 25 of file xFileDataObjectArray.cxx.
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virtual |
Writes a suitable representation of this node to an .x file in text mode.
Reimplemented from XFileDataObject.
Definition at line 44 of file xFileDataObjectArray.cxx.
References XFileDataObject::i(), indent(), and XFileDataObject::is_complex_object().