18 INLINE CollisionPlane::
25 INLINE CollisionPlane::
26 CollisionPlane(
const LPlane &plane) :
34 INLINE CollisionPlane::
46 _volume_pcollector.flush_level();
47 _test_pcollector.flush_level();
53 INLINE LVector3 CollisionPlane::
55 return _plane.get_normal();
61 INLINE PN_stdfloat CollisionPlane::
62 dist_to_plane(
const LPoint3 &point)
const {
63 return _plane.dist_to_plane(point);
69 INLINE
void CollisionPlane::
70 set_plane(
const LPlane &plane) {
72 mark_internal_bounds_stale();
79 INLINE
const LPlane &CollisionPlane::
void flip()
Convenience method to flip the plane in-place.
The abstract base class for all things that can collide with other things in the world,...
static void flush_level()
Flushes the PStatCollectors used during traversal.