18 INLINE CollisionPlane::
    25 INLINE CollisionPlane::
    26 CollisionPlane(
const LPlane &plane) :
    34 INLINE CollisionPlane::
    46   _volume_pcollector.flush_level();
    47   _test_pcollector.flush_level();
    53 INLINE LVector3 CollisionPlane::
    55   return _plane.get_normal();
    61 INLINE PN_stdfloat CollisionPlane::
    62 dist_to_plane(
const LPoint3 &point)
 const {
    63   return _plane.dist_to_plane(point);
    69 INLINE 
void CollisionPlane::
    70 set_plane(
const LPlane &plane) {
    72   mark_internal_bounds_stale();
    79 INLINE 
const LPlane &CollisionPlane::
 void flip()
Convenience method to flip the plane in-place.
 
The abstract base class for all things that can collide with other things in the world,...
 
static void flush_level()
Flushes the PStatCollectors used during traversal.