14 #ifndef COLLISIONRECORDER_H 15 #define COLLISIONRECORDER_H 24 #ifdef DO_COLLISION_RECORDING 31 class EXPCL_PANDA_COLLIDE CollisionRecorder :
public TypedObject {
35 virtual ~CollisionRecorder();
38 void output(std::ostream &out)
const;
41 virtual void begin_traversal();
42 virtual void collision_tested(
const CollisionEntry &entry,
bool detected);
43 virtual void end_traversal();
57 TypedObject::get_class_type());
60 return get_class_type();
72 #endif // DO_COLLISION_RECORDING static void init_type()
This function is declared non-inline to work around a compiler bug in g++ 2.96.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is an abstract class that all classes which use TypeHandle, and also provide virtual functions t...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Defines a single collision event.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This class manages the traversal through the scene graph to detect collisions.
TypeHandle is the identifier used to differentiate C++ class types.