PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"
#include "notifyCategoryProxy.h"
#include "configVariableBool.h"
#include "configVariableInt.h"
#include "configVariableDouble.h"
Go to the source code of this file.
Functions | |
EXPCL_PANDA_COLLIDE void | init_libcollide () |
Initializes the library. More... | |
NotifyCategoryDecl (collide, EXPCL_PANDA_COLLIDE, EXPTP_PANDA_COLLIDE) | |
Variables | |
EXPCL_PANDA_COLLIDE ConfigVariableBool | allow_collider_multiple |
EXPCL_PANDA_COLLIDE ConfigVariableInt | collision_parabola_bounds_sample |
EXPCL_PANDA_COLLIDE ConfigVariableDouble | collision_parabola_bounds_threshold |
EXPCL_PANDA_COLLIDE ConfigVariableBool | flatten_collision_nodes |
EXPCL_PANDA_COLLIDE ConfigVariableInt | fluid_cap_amount |
EXPCL_PANDA_COLLIDE ConfigVariableBool | pushers_horizontal |
EXPCL_PANDA_COLLIDE ConfigVariableBool | respect_effective_normal |
EXPCL_PANDA_COLLIDE ConfigVariableBool | respect_prev_transform |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file config_collide.h.
EXPCL_PANDA_COLLIDE void init_libcollide | ( | ) |
Initializes the library.
This must be called at least once before any of the functions or classes in this library can be used. Normally it will be called by the static initializers and need not be called explicitly, but special cases exist.
Definition at line 121 of file config_collide.cxx.
References BamWriter::record_obsolete_type_name(), CollisionLine::register_with_read_factory(), CollisionInvSphere::register_with_read_factory(), CollisionRay::register_with_read_factory(), CollisionSegment::register_with_read_factory(), CollisionParabola::register_with_read_factory(), CollisionPlane::register_with_read_factory(), CollisionSphere::register_with_read_factory(), CollisionNode::register_with_read_factory(), CollisionFloorMesh::register_with_read_factory(), CollisionCapsule::register_with_read_factory(), CollisionPolygon::register_with_read_factory(), and CollisionBox::register_with_read_factory().