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Functions | |
Configure (config_distributed) | |
ConfigureFn (config_distributed) | |
void | init_libdistributed () |
Initializes the library. More... | |
NotifyCategoryDef (distributed, "") | |
Variables | |
ConfigVariableInt | game_server_timeout_ms ("game-server-timeout-ms", 20000, PRC_DESC("This represents the amount of time to block waiting for the TCP " "connection to the game server. It is only used when the connection " "method is NSPR.")) |
ConfigVariableBool | handle_datagrams_internally ("handle-datagrams-internally", true, PRC_DESC("When this is true, certain datagram types can be handled " "directly by the C++ cConnectionRepository implementation, " "for performance reasons. When it is false, all datagrams " "are handled by the Python implementation.")) |
ConfigVariableDouble | max_lag ("max-lag", 0.0, PRC_DESC("This represents the time in seconds by which to artificially lag " "inbound messages. It is useful to test a game's tolerance of " "network latency.")) |
ConfigVariableDouble | min_lag ("min-lag", 0.0, PRC_DESC("This represents the time in seconds by which to artificially lag " "inbound messages. It is useful to test a game's tolerance of " "network latency.")) |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file config_distributed.cxx.
void init_libdistributed | ( | ) |
Initializes the library.
This must be called at least once before any of the functions or classes in this library can be used. Normally it will be called by the static initializers and need not be called explicitly, but special cases exist.
Definition at line 60 of file config_distributed.cxx.