PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "config_windisplay.h"
#include "winGraphicsPipe.h"
#include "winGraphicsWindow.h"
#include "dconfig.h"
Go to the source code of this file.
Functions | |
Configure (config_windisplay) | |
ConfigureFn (config_windisplay) | |
void | init_libwindisplay () |
Initializes the library. More... | |
NotifyCategoryDef (windisplay, "display") | |
Variables | |
ConfigVariableBool | auto_cpu_data ("auto-cpu-data", false, PRC_DESC("Set this true to automatically get the CPU data at start; false to " "require an explicit call to pipe->lookup_cpu_data(). Setting this " "true may slow down startup time by 1-2 seconds.")) |
ConfigVariableBool | do_vidmemsize_check ("do-vidmemsize-check", true, PRC_DESC("if true, use ddraw's GetAvailVidMem to fail if driver says " "it has too little video mem")) |
ConfigVariableBool | dpi_aware ("dpi-aware", true, PRC_DESC("The default behavior is for Panda3D to disable DPI-virtualization " "that is introduced in Windows 8.1. Set this to false if you are " "experiencing problems with this setting.")) |
ConfigVariableBool | dpi_window_resize ("dpi-window-resize", false, PRC_DESC("Set this to true to let Panda3D resize the window according to the " "DPI settings whenever the window is dragged to a monitor with " "different DPI, or when the DPI setting is changed in the control " "panel. Only available in Windows 8.1 and later, and requires " "dpi-aware to be set as well.")) |
ConfigVariableBool | hold_keys_across_windows ("hold-keys-across-windows", false, PRC_DESC("Set this true to remember the current state of the keyboard while " "the window focus is lost, or false to pretend the user is not " "holding down any keys while the window focus is lost. In either " "case it should accurately restore the correct keyboard state when " "the window focus is regained.")) |
ConfigVariableBool | ime_aware ("ime-aware", false, PRC_DESC("Set this true to show ime texts on the chat panel and hide the " "IME default windows. This is a mechanism to work around DX8/9 " "interface.")) |
ConfigVariableBool | ime_hide ("ime-hide", false, PRC_DESC("Set this true to hide ime windows.")) |
ConfigVariableBool | request_dxdisplay_information ("request-dxdisplay-information", false, PRC_DESC("Setting this to true enables lumberingly slow and evil code at " "start-up that creates a Direct3D window and subsequently fills up " "up the video memory with dummy textures in order to find out how " "much video memory there actually is. Leave this disabled unless " "you have a specific need for this information and don't mind " "having a slow start-up.")) |
ConfigVariableBool | responsive_minimized_fullscreen_window ("responsive-minimized-fullscreen-window", false) |
ConfigVariableBool | swapbuffer_framelock ("swapbuffer-framelock", false, PRC_DESC("Set this true to enable HW swapbuffer frame-lock on 3dlabs cards")) |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file config_windisplay.cxx.
void init_libwindisplay | ( | ) |
Initializes the library.
This must be called at least once before any of the functions or classes in this library can be used. Normally it will be called by the static initializers and need not be called explicitly, but special cases exist.
Definition at line 96 of file config_windisplay.cxx.