SceneSetup * get_scene_setup() const
Returns a pointer to the SceneSetup object, which contains information about the camera and such.
CullResult * get_cull_result() const
Returns a pointer to the CullResult, the list of CullableObjects that should be drawn in this Display...
This stores the result of a BinCullHandler traversal: an ordered collection of CullBins,...
This object holds the camera position, etc., and other general setup information for rendering a part...