PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"
#include "deferredNodeProperty.h"
#include "eggData.h"
#include "eggTexture.h"
#include "pt_EggTexture.h"
#include "eggGroup.h"
#include "eggMaterial.h"
#include "pt_EggMaterial.h"
#include "eggVertexPool.h"
#include "texture.h"
#include "pandaNode.h"
#include "pointerTo.h"
#include "lmatrix.h"
#include "indirectCompareTo.h"
#include "textureAttrib.h"
#include "textureStage.h"
#include "texGenAttrib.h"
#include "colorBlendAttrib.h"
#include "eggTransform.h"
#include "geomVertexData.h"
#include "geomPrimitive.h"
#include "bamCacheRecord.h"
#include "eggLoader.I"
Go to the source code of this file.
Classes | |
class | EggLoader |
Converts an egg data structure, possibly read from an egg file but not necessarily, into a scene graph suitable for rendering. More... | |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file eggLoader.h.