67 explicit PandaNode(
const std::string &name);
78 virtual PandaNode *dupe_for_flatten()
const;
80 virtual bool safe_to_flatten()
const;
81 virtual bool safe_to_transform()
const;
82 virtual bool safe_to_modify_transform()
const;
83 virtual bool safe_to_combine()
const;
84 virtual bool safe_to_combine_children()
const;
85 virtual bool safe_to_flatten_below()
const;
86 virtual bool preserve_name()
const;
87 virtual int get_unsafe_to_apply_attribs()
const;
91 virtual void xform(
const LMatrix4 &mat);
94 calc_tight_bounds(LPoint3 &min_point, LPoint3 &max_point,
97 Thread *current_thread = Thread::get_current_thread())
const;
100 virtual bool has_selective_visibility()
const;
101 virtual int get_first_visible_child()
const;
102 virtual int get_next_visible_child(
int n)
const;
103 virtual bool has_single_child_visibility()
const;
104 virtual int get_visible_child()
const;
105 virtual bool is_renderable()
const;
110 PT(
PandaNode) copy_subgraph(
Thread *current_thread = Thread::get_current_thread())
const;
112 EXTENSION(PT(
PandaNode) __copy__()
const);
113 EXTENSION(PyObject *__deepcopy__(PyObject *
self, PyObject *memo)
const);
115 INLINE
int get_num_parents(
Thread *current_thread = Thread::get_current_thread())
const;
116 INLINE
PandaNode *get_parent(
int n,
Thread *current_thread = Thread::get_current_thread())
const;
117 INLINE
int find_parent(
PandaNode *node,
Thread *current_thread = Thread::get_current_thread())
const;
118 MAKE_SEQ(get_parents, get_num_parents, get_parent);
120 INLINE
int get_num_children(
Thread *current_thread = Thread::get_current_thread())
const;
121 INLINE
PandaNode *get_child(
int n,
Thread *current_thread = Thread::get_current_thread())
const;
122 INLINE
int get_child_sort(
int n,
Thread *current_thread = Thread::get_current_thread())
const;
123 INLINE
int find_child(
PandaNode *node,
Thread *current_thread = Thread::get_current_thread())
const;
124 MAKE_SEQ(get_children, get_num_children, get_child);
126 int count_num_descendants()
const;
128 void add_child(
PandaNode *child_node,
int sort = 0,
129 Thread *current_thread = Thread::get_current_thread());
130 void remove_child(
int child_index,
Thread *current_thread = Thread::get_current_thread());
131 bool remove_child(
PandaNode *child_node,
Thread *current_thread = Thread::get_current_thread());
133 Thread *current_thread = Thread::get_current_thread());
135 INLINE
bool stash_child(
PandaNode *child_node,
136 Thread *current_thread = Thread::get_current_thread());
137 void stash_child(
int child_index,
138 Thread *current_thread = Thread::get_current_thread());
139 INLINE
bool unstash_child(
PandaNode *child_node,
140 Thread *current_thread = Thread::get_current_thread());
141 void unstash_child(
int stashed_index,
142 Thread *current_thread = Thread::get_current_thread());
144 INLINE
int get_num_stashed(
Thread *current_thread = Thread::get_current_thread())
const;
145 INLINE
PandaNode *get_stashed(
int n,
Thread *current_thread = Thread::get_current_thread())
const;
146 INLINE
int get_stashed_sort(
int n,
Thread *current_thread = Thread::get_current_thread())
const;
147 INLINE
int find_stashed(
PandaNode *node,
Thread *current_thread = Thread::get_current_thread())
const;
148 MAKE_SEQ(get_stashed, get_num_stashed, get_stashed);
150 void add_stashed(
PandaNode *child_node,
int sort = 0,
Thread *current_thread = Thread::get_current_thread());
151 void remove_stashed(
int child_index,
Thread *current_thread = Thread::get_current_thread());
153 void remove_all_children(
Thread *current_thread = Thread::get_current_thread());
154 void steal_children(
PandaNode *other,
Thread *current_thread = Thread::get_current_thread());
155 void copy_children(
PandaNode *other,
Thread *current_thread = Thread::get_current_thread());
157 void set_attrib(
const RenderAttrib *attrib,
int override = 0);
160 INLINE
bool has_attrib(
TypeHandle type)
const;
161 INLINE
bool has_attrib(
int slot)
const;
163 void clear_attrib(
int slot);
167 INLINE
bool has_effect(
TypeHandle type)
const;
170 void set_state(
const RenderState *state,
Thread *current_thread = Thread::get_current_thread());
171 INLINE CPT(
RenderState) get_state(
Thread *current_thread = Thread::get_current_thread())
const;
172 INLINE
void clear_state(
Thread *current_thread = Thread::get_current_thread());
173 MAKE_PROPERTY(state, get_state, set_state);
175 void set_effects(
const RenderEffects *effects,
Thread *current_thread = Thread::get_current_thread());
176 INLINE CPT(
RenderEffects) get_effects(
Thread *current_thread = Thread::get_current_thread())
const;
177 INLINE
void clear_effects(
Thread *current_thread = Thread::get_current_thread());
178 MAKE_PROPERTY(effects, get_effects, set_effects);
180 void set_transform(
const TransformState *transform,
Thread *current_thread = Thread::get_current_thread());
181 INLINE CPT(
TransformState) get_transform(
Thread *current_thread = Thread::get_current_thread())
const;
182 INLINE
void clear_transform(
Thread *current_thread = Thread::get_current_thread());
183 MAKE_PROPERTY(transform, get_transform, set_transform);
185 void set_prev_transform(
const TransformState *transform,
Thread *current_thread = Thread::get_current_thread());
186 INLINE CPT(
TransformState) get_prev_transform(
Thread *current_thread = Thread::get_current_thread())
const;
187 void reset_prev_transform(
Thread *current_thread = Thread::get_current_thread());
188 INLINE
bool has_dirty_prev_transform()
const;
189 static void reset_all_prev_transform(
Thread *current_thread = Thread::get_current_thread());
190 MAKE_PROPERTY(prev_transform, get_prev_transform);
192 void set_tag(
const std::string &key,
const std::string &value,
193 Thread *current_thread = Thread::get_current_thread());
194 INLINE std::string get_tag(
const std::string &key,
195 Thread *current_thread = Thread::get_current_thread())
const;
196 INLINE
bool has_tag(
const std::string &key,
197 Thread *current_thread = Thread::get_current_thread())
const;
198 void clear_tag(
const std::string &key,
199 Thread *current_thread = Thread::get_current_thread());
202 void get_tag_keys(vector_string &keys)
const;
203 INLINE
size_t get_num_tags()
const;
204 INLINE std::string get_tag_key(
size_t i)
const;
207 MAKE_MAP_PROPERTY(tags, has_tag, get_tag, set_tag, clear_tag);
208 MAKE_MAP_KEYS_SEQ(tags, get_num_tags, get_tag_key);
210 EXTENSION(PyObject *get_tag_keys()
const);
212 EXTENSION(PyObject *get_python_tags());
213 EXTENSION(
void set_python_tag(PyObject *key, PyObject *value));
214 EXTENSION(PyObject *get_python_tag(PyObject *key)
const);
215 EXTENSION(
bool has_python_tag(PyObject *key)
const);
216 EXTENSION(
void clear_python_tag(PyObject *key));
217 EXTENSION(PyObject *get_python_tag_keys()
const);
218 MAKE_PROPERTY(python_tags, get_python_tags);
220 EXTENSION(
int __traverse__(visitproc visit,
void *arg));
222 INLINE
bool has_tags()
const;
224 void list_tags(std::ostream &out,
const std::string &separator =
"\n")
const;
226 int compare_tags(
const PandaNode *other)
const;
228 void copy_all_properties(
PandaNode *other);
231 enum UnexpectedChange {
234 UC_transform = 0x004,
236 UC_draw_mask = 0x010,
238 void set_unexpected_change(
unsigned int flags);
239 unsigned int get_unexpected_change(
unsigned int flags)
const;
240 void clear_unexpected_change(
unsigned int flags);
242 INLINE
static DrawMask get_overall_bit();
243 INLINE
static DrawMask get_all_camera_mask();
244 INLINE
bool is_overall_hidden()
const;
245 INLINE
void set_overall_hidden(
bool overall_hidden);
246 MAKE_PROPERTY(overall_bit, get_overall_bit);
247 MAKE_PROPERTY(all_camera_mask, get_all_camera_mask);
248 MAKE_PROPERTY(overall_hidden, is_overall_hidden, set_overall_hidden);
250 void adjust_draw_mask(
DrawMask show_mask,
253 INLINE
DrawMask get_draw_control_mask()
const;
254 INLINE
DrawMask get_draw_show_mask()
const;
255 MAKE_PROPERTY(draw_control_mask, get_draw_control_mask);
256 MAKE_PROPERTY(draw_show_mask, get_draw_show_mask);
258 DrawMask get_net_draw_control_mask()
const;
259 DrawMask get_net_draw_show_mask()
const;
263 virtual CollideMask get_legal_collide_mask()
const;
264 MAKE_PROPERTY(into_collide_mask, get_into_collide_mask, set_into_collide_mask);
265 MAKE_PROPERTY(legal_collide_mask, get_legal_collide_mask);
267 CollideMask get_net_collide_mask(
Thread *current_thread = Thread::get_current_thread())
const;
268 CPT(
RenderAttrib) get_off_clip_planes(
Thread *current_thread = Thread::get_current_thread())
const;
272 bool is_scene_root()
const;
273 bool is_under_scene_root()
const;
275 virtual void output(std::ostream &out)
const;
276 virtual void write(std::ostream &out,
int indent_level)
const;
278 INLINE
void ls(std::ostream &out,
int indent_level)
const;
291 void set_bounds_type(BoundingVolume::BoundsType bounds_type);
292 BoundingVolume::BoundsType get_bounds_type()
const;
293 MAKE_PROPERTY(bounds_type, get_bounds_type);
297 INLINE
void clear_bounds();
300 int get_nested_vertices(
Thread *current_thread = Thread::get_current_thread())
const;
301 INLINE CPT(
BoundingVolume) get_internal_bounds(
Thread *current_thread = Thread::get_current_thread())
const;
302 INLINE
int get_internal_vertices(
Thread *current_thread = Thread::get_current_thread())
const;
303 MAKE_PROPERTY(nested_vertices, get_nested_vertices);
304 MAKE_PROPERTY(internal_bounds, get_internal_bounds);
305 MAKE_PROPERTY(internal_vertices, get_internal_vertices);
307 void mark_bounds_stale(
Thread *current_thread = Thread::get_current_thread())
const;
308 void mark_internal_bounds_stale(
Thread *current_thread = Thread::get_current_thread());
309 INLINE
bool is_bounds_stale()
const;
310 MAKE_PROPERTY(bounds_stale, is_bounds_stale);
312 INLINE
void set_final(
bool flag);
313 INLINE
bool is_final(
Thread *current_thread = Thread::get_current_thread())
const;
314 MAKE_PROPERTY(
final, is_final, set_final);
316 virtual bool is_geom_node()
const;
317 virtual bool is_lod_node()
const;
318 virtual bool is_collision_node()
const;
319 virtual Light *as_light();
320 virtual bool is_ambient_light()
const;
323 FB_transform = 0x0001,
327 FB_draw_mask = 0x0020,
328 FB_cull_callback = 0x0040,
330 INLINE
int get_fancy_bits(
Thread *current_thread = Thread::get_current_thread())
const;
333 static PT(
PandaNode) decode_from_bam_stream(vector_uchar data,
BamReader *reader =
nullptr);
340 int get_internal_vertices(
int pipeline_stage,
Thread *current_thread)
const;
343 INLINE
void mark_bounds_stale(
int pipeline_stage,
Thread *current_thread)
const;
344 void force_bounds_stale(
Thread *current_thread = Thread::get_current_thread());
345 void force_bounds_stale(
int pipeline_stage,
Thread *current_thread);
346 INLINE
void mark_internal_bounds_stale(
int pipeline_stage,
Thread *current_thread);
348 virtual void r_mark_geom_bounds_stale(
Thread *current_thread);
350 virtual void compute_internal_bounds(CPT(
BoundingVolume) &internal_bounds,
351 int &internal_vertices,
353 Thread *current_thread)
const;
354 virtual void parents_changed();
355 virtual void children_changed();
356 virtual void transform_changed();
357 virtual void state_changed();
358 virtual void draw_mask_changed();
361 virtual PT(
PandaNode) r_copy_subgraph(InstanceMap &inst_map,
362 Thread *current_thread)
const;
363 virtual void r_copy_children(
const PandaNode *from, InstanceMap &inst_map,
366 void set_cull_callback();
367 void disable_cull_callback();
378 class EXPCL_PANDA_PGRAPH BoundsData :
public CycleData {
381 INLINE BoundsData(
const BoundsData ©);
382 INLINE
void copy_bounds(
const BoundsData ©);
390 int _internal_vertices;
398 INLINE
int do_find_parent(
PandaNode *node,
const CData *cdata)
const;
399 bool stage_remove_child(
PandaNode *child_node,
int pipeline_stage,
402 int pipeline_stage,
Thread *current_thread);
404 void quick_add_new_child(
PandaNode *child_node,
int sort,
407 INLINE
bool verify_child_no_cycles(
PandaNode *child_node);
415 int pipeline_stage,
Thread *current_thread);
420 int pipeline_stage,
Thread *current_thread);
423 bool as_stashed,
int pipeline_stage,
Thread *current_thread);
426 int pipeline_stage,
Thread *current_thread);
428 int pipeline_stage,
Thread *current_thread);
430 int pipeline_stage,
Thread *current_thread);
432 bool &ambiguity_detected,
433 int pipeline_stage,
Thread *current_thread);
436 int pipeline_stage,
Thread *current_thread);
438 int pipeline_stage,
Thread *current_thread);
439 void fix_path_lengths(
int pipeline_stage,
Thread *current_thread);
440 void r_list_descendants(std::ostream &out,
int indent_level)
const;
442 INLINE
void do_set_dirty_prev_transform();
443 INLINE
void do_clear_dirty_prev_transform();
454 INLINE
int get_sort()
const;
470 INLINE BamReaderAuxDataDown();
474 return get_class_type();
476 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
482 static void init_type() {
483 BamReaderAuxData::init_type();
485 BamReaderAuxData::get_class_type());
492 class EXPCL_PANDA_PGRAPH UpConnection {
495 INLINE
bool operator < (
const UpConnection &other)
const;
510 typedef phash_set<NodePathComponent *, pointer_hash> Paths;
518 bool _dirty_prev_transform;
531 virtual ~PythonTagData() {};
533 PT(PythonTagData) _python_tag_data;
536 unsigned int _unexpected_change_flags;
541 class EXPCL_PANDA_PGRAPH CData :
public BoundsData {
544 CData(
const CData ©);
546 ALLOC_DELETED_CHAIN(CData);
550 void update_bam_nested(
BamWriter *manager)
const;
554 return PandaNode::get_class_type();
569 INLINE
void set_fancy_bit(
int bits,
bool value);
582 DrawMask _draw_control_mask, _draw_show_mask;
590 BoundingVolume::BoundsType _bounds_type;
618 DrawMask _net_draw_control_mask, _net_draw_show_mask;
626 int _nested_vertices;
644 void write_up_list(
const Up &up_list,
646 void write_down_list(
const Down &down_list,
648 void update_up_list(
const Up &up_list,
BamWriter *manager)
const;
649 void update_down_list(
const Down &down_list,
BamWriter *manager)
const;
650 int complete_up_list(Up &up_list,
const std::string &tag,
652 int complete_down_list(Down &down_list,
const std::string &tag,
654 void fillin_up_list(Up &up_list,
const std::string &tag,
656 void fillin_down_list(Down &down_list,
const std::string &tag,
659 INLINE CPT(Down) get_down()
const;
660 INLINE PT(Down) modify_down();
661 INLINE CPT(Down) get_stashed()
const;
662 INLINE PT(Down) modify_stashed();
663 INLINE CPT(Up) get_up()
const;
664 INLINE PT(Up) modify_up();
670 COWPT(Down) _stashed;
677 static void init_type() {
692 int do_find_child(
PandaNode *node,
const Down *down)
const;
693 CDStageWriter update_cached(
bool update_bounds,
int pipeline_stage,
694 CDLockedStageReader &cdata);
711 INLINE
Children(
const CData *cdata);
715 INLINE
void operator = (
const Children ©);
716 INLINE
void operator = (
Children &&from) noexcept;
718 INLINE
size_t get_num_children()
const;
719 INLINE
PandaNode *get_child(
size_t n)
const;
720 INLINE
int get_child_sort(
size_t n)
const;
723 INLINE
PandaNode *operator [](
size_t n)
const {
return get_child(n); }
724 INLINE
size_t size()
const {
return get_num_children(); }
734 INLINE
Stashed(
const CData *cdata);
738 INLINE
void operator = (
const Stashed ©);
739 INLINE
void operator = (
Stashed &&from) noexcept;
741 INLINE
size_t get_num_stashed()
const;
742 INLINE
PandaNode *get_stashed(
size_t n)
const;
743 INLINE
int get_stashed_sort(
size_t n)
const;
746 INLINE
PandaNode *operator [](
size_t n)
const {
return get_stashed(n); }
747 INLINE
size_t size()
const {
return get_num_stashed(); }
757 INLINE
Parents(
const CData *cdata);
761 INLINE
void operator = (
const Parents ©);
762 INLINE
void operator = (
Parents &&from) noexcept;
764 INLINE
size_t get_num_parents()
const;
765 INLINE
PandaNode *get_parent(
size_t n)
const;
768 INLINE
PandaNode *operator [](
size_t n)
const {
return get_parent(n); }
769 INLINE
size_t size()
const {
return get_num_parents(); }
776 INLINE
Children get_children(
Thread *current_thread = Thread::get_current_thread())
const;
777 INLINE
Stashed get_stashed(
Thread *current_thread = Thread::get_current_thread())
const;
778 INLINE
Parents get_parents(
Thread *current_thread = Thread::get_current_thread())
const;
780 typedef bool SceneRootFunc(
const PandaNode *);
781 static void set_scene_root_func(SceneRootFunc *func);
784 MAKE_PROPERTY(children, get_children);
785 MAKE_PROPERTY(stashed, get_stashed);
786 MAKE_PROPERTY(parents, get_parents);
789 static SceneRootFunc *_scene_root_func;
792 static void register_with_read_factory();
794 virtual void update_bam_nested(
BamWriter *manager);
806 static void init_type() {
807 TypedWritableReferenceCount::init_type();
808 Namable::init_type();
810 TypedWritableReferenceCount::get_class_type(),
811 Namable::get_class_type());
815 BamReaderAuxDataDown::init_type();
818 return get_class_type();
820 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
825 #ifndef DO_PIPELINING 852 INLINE
const PandaNode *get_node()
const;
853 INLINE
Thread *get_current_thread()
const;
855 INLINE
void release();
857 void check_cached(
bool update_bounds)
const;
859 INLINE
void compose_draw_mask(
DrawMask &running_draw_mask)
const;
860 INLINE
bool compare_draw_mask(
DrawMask running_draw_mask,
863 INLINE
int get_num_parents()
const;
864 INLINE
PandaNode *get_parent(
int n)
const;
865 INLINE
int find_parent(
PandaNode *node)
const;
867 INLINE
int get_num_children()
const;
868 INLINE
PandaNode *get_child(
int n)
const;
869 INLINE
int get_child_sort(
int n)
const;
870 INLINE
int find_child(
PandaNode *node)
const;
872 INLINE
int get_num_stashed()
const;
873 INLINE
PandaNode *get_stashed(
int n)
const;
874 INLINE
int get_stashed_sort(
int n)
const;
875 INLINE
int find_stashed(
PandaNode *node)
const;
882 INLINE std::string get_tag(
const std::string &key)
const;
883 INLINE
bool has_tag(
const std::string &key)
const;
888 INLINE
int get_nested_vertices()
const;
889 INLINE
bool is_final()
const;
890 INLINE
int get_fancy_bits()
const;
900 const PandaNode::CData *_cdata;
906 static void init_type() {
919 INLINE std::ostream &operator << (std::ostream &out,
const PandaNode &node) {
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A basic node of the scene graph or data graph.
The abstract interface to all kinds of lights.
This is our own Panda specialization on the default STL map.
This is the base class for a number of render attributes (other than transform) that may be set on sc...
Stores auxiliary data that may be piggybacked on the BamReader during each object's read pass.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This class is similar to CycleDataWriter, except it allows writing to a particular stage of the pipel...
A single page of data maintained by a PipelineCycler.
This is the base class for PointerTo and ConstPointerTo.
Base class for objects that can be written to and read from Bam files.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A lightweight reentrant mutex.
This collects together the pieces of data that are accumulated for each node while walking the scene ...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
This is the base class for a number of special render effects that may be set on scene graph nodes to...
This is our own Panda specialization on the default STL list.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is a class designed to support low-overhead traversals of the complete scene graph,...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A specialization of ordered_vector that emulates a standard STL set: one copy of each element is allo...
This just stores the pointers to implement a doubly-linked list of some kind of object.
This template class calls PipelineCycler::read_unlocked(), and then provides a transparent read-only ...
This is an abstract class for any volume in any sense which can be said to define the locality of ref...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void output(std::ostream &out) const
Outputs the Namable.
A lightweight class that represents a single element that may be timed and/or counted via stats.
A base class for all things which can have a name.
This class is used by the SceneGraphReducer to maintain and accumulate the set of attributes we have ...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
An instance of this class is passed to the Factory when requesting it to do its business and construc...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A specialization of ordered_vector that emulates a standard STL set: many copies of each element are ...
This template class calls PipelineCycler::write() in the constructor and PipelineCycler::release_writ...
A base class for things which need to inherit from both TypedWritable and from ReferenceCount.
The default class template does not define any methods.
This class is similar to CycleDataLockedReader, except it allows reading from a particular stage of t...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This represents a unique collection of RenderAttrib objects that correspond to a particular renderabl...
This class is similar to CycleDataReader, except it allows reading from a particular stage of the pip...
A base class for all things that want to be reference-counted.
This is a base class for the GraphicsStateGuardian class, which is itself a base class for the variou...
A thread; that is, a lightweight process.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Encapsulates the data from a PandaNode, pre-fetched for one stage of the pipeline.
A class to retrieve the individual data elements previously stored in a Datagram.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.
This is a sequence number that increments monotonically.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This represents a unique collection of RenderEffect objects that correspond to a particular renderabl...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This object performs a depth-first traversal of the scene graph, with optional view-frustum culling,...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This class maintains a linked list of PandaNodes.
Converts an egg data structure, possibly read from an egg file but not necessarily,...
This is one component of a NodePath.