42 return get_class_type();
44 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
48 static void init_type() {
49 FltGeometry::init_type();
51 FltGeometry::get_class_type());
This class writes a sequence of FltRecords to an ostream, handling opcode and size counts properly.
This class turns an istream into a sequence of FltRecords by reading a sequence of Datagrams and extr...
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
This is a base class for both FltFace and FltMesh, which are two different kinds of geometric primiti...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A local vertex pool, as might appear in the middle of the hierarchy, for instance for a mesh.
A mesh of connected polygons and tristrips, etc., with a local vertex pool.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.