29 F_no_daylight = 0x80000000,
30 F_no_dusk = 0x40000000,
31 F_no_night = 0x20000000,
32 F_no_illuminate = 0x10000000,
33 F_flat_shaded = 0x08000000,
34 F_shadow_object = 0x04000000,
38 int _relative_priority;
40 int _special_id1, _special_id2;
49 return get_class_type();
51 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
55 static void init_type() {
56 FltBeadID::init_type();
58 FltBeadID::get_class_type());
This class writes a sequence of FltRecords to an ostream, handling opcode and size counts properly.
A base class for any of a broad family of flt beads that include an ID.
This class turns an istream into a sequence of FltRecords by reading a sequence of Datagrams and extr...
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
The main objecting bead of the flt file.
TypeHandle is the identifier used to differentiate C++ class types.