14 #ifndef FLTTRANSFORMPUT_H 15 #define FLTTRANSFORMPUT_H 29 void set(
const LPoint3d &from_origin,
30 const LPoint3d &from_align,
31 const LPoint3d &from_track,
32 const LPoint3d &to_origin,
33 const LPoint3d &to_align,
34 const LPoint3d &to_track);
36 const LPoint3d &get_from_origin()
const;
37 const LPoint3d &get_from_align()
const;
38 const LPoint3d &get_from_track()
const;
39 const LPoint3d &get_to_origin()
const;
40 const LPoint3d &get_to_align()
const;
41 const LPoint3d &get_to_track()
const;
44 void recompute_matrix();
46 LPoint3d _from_origin;
59 return get_class_type();
61 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
65 static void init_type() {
66 FltTransformRecord::init_type();
68 FltTransformRecord::get_class_type());
This class writes a sequence of FltRecords to an ostream, handling opcode and size counts properly.
This class turns an istream into a sequence of FltRecords by reading a sequence of Datagrams and extr...
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
TypeHandle is the identifier used to differentiate C++ class types.