Panda3D
panda
src
putil
gamepadButton.h
Go to the documentation of this file.
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file gamepadButton.h
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* @author rdb
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* @date 2015-08-21
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*/
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#ifndef GAMEPADBUTTON_H
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#define GAMEPADBUTTON_H
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#include "
pandabase.h
"
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#include "
buttonHandle.h
"
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/**
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* This class is just used as a convenient namespace for grouping all of these
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* handy functions that return buttons which map to gamepad buttons.
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*/
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class
EXPCL_PANDA_PUTIL
GamepadButton
{
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PUBLISHED:
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static
ButtonHandle
lstick();
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static
ButtonHandle
rstick();
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static
ButtonHandle
lshoulder();
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static
ButtonHandle
rshoulder();
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static
ButtonHandle
ltrigger();
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static
ButtonHandle
rtrigger();
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static
ButtonHandle
lgrip();
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static
ButtonHandle
rgrip();
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static
ButtonHandle
dpad_left();
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static
ButtonHandle
dpad_right();
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static
ButtonHandle
dpad_up();
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static
ButtonHandle
dpad_down();
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static
ButtonHandle
back();
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static
ButtonHandle
guide();
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static
ButtonHandle
start();
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static
ButtonHandle
next();
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static
ButtonHandle
previous();
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static
ButtonHandle
face_a();
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static
ButtonHandle
face_b();
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static
ButtonHandle
face_c();
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static
ButtonHandle
face_x();
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static
ButtonHandle
face_y();
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static
ButtonHandle
face_z();
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static
ButtonHandle
face_1();
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static
ButtonHandle
face_2();
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// Flight stick buttons, takes zero-based index. First is always trigger.
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static
ButtonHandle
trigger();
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static
ButtonHandle
joystick(
int
button_number);
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static
ButtonHandle
hat_up();
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static
ButtonHandle
hat_down();
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static
ButtonHandle
hat_left();
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static
ButtonHandle
hat_right();
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public
:
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static
void
init_gamepad_buttons();
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};
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#endif
GamepadButton
This class is just used as a convenient namespace for grouping all of these handy functions that retu...
Definition:
gamepadButton.h:25
pandabase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
ButtonHandle
A ButtonHandle represents a single button from any device, including keyboard buttons and mouse butto...
Definition:
buttonHandle.h:26
buttonHandle.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
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