Panda3D
gpuCommandList.h
1 /**
2  *
3  * RenderPipeline
4  *
5  * Copyright (c) 2014-2016 tobspr <tobias.springer1@gmail.com>
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a copy
8  * of this software and associated documentation files (the "Software"), to deal
9  * in the Software without restriction, including without limitation the rights
10  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11  * copies of the Software, and to permit persons to whom the Software is
12  * furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included in
15  * all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
20  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23  * THE SOFTWARE.
24  *
25  */
26 
27 #ifndef GPUCOMMANDLIST_H
28 #define GPUCOMMANDLIST_H
29 
30 #include "pandabase.h"
31 #include "gpuCommand.h"
32 
33 #include <queue>
34 
35 /**
36  * @brief Class to store a list of commands.
37  * @details This is a class to store a list of GPUCommands. It provides
38  * functionality to only provide the a given amount of commands at one time.
39  */
41 PUBLISHED:
43 
44  void add_command(const GPUCommand& cmd);
45  size_t get_num_commands();
46  size_t write_commands_to(const PTA_uchar &dest, size_t limit = 32);
47 
48  MAKE_PROPERTY(num_commands, get_num_commands);
49 
50 protected:
51  std::queue<GPUCommand> _commands;
52 };
53 
54 #endif // GPUCOMMANDLIST_H
GPUCommandList()
RenderPipeline.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
size_t write_commands_to(const PTA_uchar &dest, size_t limit=32)
Writes the first n-commands to a destination.
RenderPipeline.
get_num_commands
Returns the number of commands in this list.
Class for storing data to be transferred to the GPU.
Definition: gpuCommand.h:47
void add_command(const GPUCommand &cmd)
Pushes a GPUCommand to the command list.