27 #ifndef GPUCOMMANDLIST_H 28 #define GPUCOMMANDLIST_H 31 #include "gpuCommand.h" 48 MAKE_PROPERTY(num_commands, get_num_commands);
51 std::queue<GPUCommand> _commands;
54 #endif // GPUCOMMANDLIST_H GPUCommandList()
RenderPipeline.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
size_t write_commands_to(const PTA_uchar &dest, size_t limit=32)
Writes the first n-commands to a destination.
get_num_commands
Returns the number of commands in this list.
Class for storing data to be transferred to the GPU.
void add_command(const GPUCommand &cmd)
Pushes a GPUCommand to the command list.