14 #ifndef GRAPHICSDEVICE_H 15 #define GRAPHICSDEVICE_H 48 static void init_type() {
49 TypedReferenceCount::init_type();
51 TypedReferenceCount::get_class_type());
54 return get_class_type();
56 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A base class for things which need to inherit from both TypedObject and from ReferenceCount.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
An object to create GraphicsOutputs that share a particular 3-D API.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
An abstract device object that is part of Graphics Pipe.
This class is the main interface to controlling the render process.
TypeHandle is the identifier used to differentiate C++ class types.