37 virtual bool read_iff(
IffInputFile *in,
size_t stop_at)=0;
39 virtual void output(std::ostream &out)
const;
40 virtual void write(std::ostream &out,
int indent_level = 0)
const;
49 return get_class_type();
51 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
55 static void init_type() {
56 TypedReferenceCount::init_type();
58 TypedReferenceCount::get_class_type());
67 INLINE std::ostream &operator << (std::ostream &out,
const IffChunk &chunk) {
virtual IffChunk * make_new_chunk(IffInputFile *in, IffId id)
Allocates and returns a new chunk of the appropriate type based on the given ID, according to the con...
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
A base class for things which need to inherit from both TypedObject and from ReferenceCount.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
The basic kind of record in an EA "IFF" file, which the LightWave object file is based on.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void set_id(IffId id)
Changes the ID associated with this chunk.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.
A four-byte chunk ID appearing in an "IFF" file.
IffId get_id() const
Returns the ID associated with this chunk.