Panda3D
Classes | Functions
material.h File Reference

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...

#include "pandabase.h"
#include "typedWritableReferenceCount.h"
#include "namable.h"
#include "luse.h"
#include "numeric_types.h"
#include "config_gobj.h"
#include "graphicsStateGuardianBase.h"
#include "material.I"

Go to the source code of this file.

Classes

class  Material
 Defines the way an object appears in the presence of lighting. More...
 

Functions

std::ostream & operator<< (std::ostream &out, const Material &m)
 

Detailed Description

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.

All rights reserved.

All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."

Author
mike
Date
1997-01-09

Definition in file material.h.