PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandatoolbase.h"
#include "luse.h"
#include "lmatrix.h"
#include "pmap.h"
#include "pvector.h"
Go to the source code of this file.
Classes | |
class | MayaShaderColorDef |
This defines the various attributes that Maya may associate with the "color" channel for a particular shader (as well as on the "transparency" channel). More... | |
Typedefs | |
typedef pmap< std::string, std::string > | MayaFileToUVSetMap |
typedef pvector< MayaShaderColorDef * > | MayaShaderColorList |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file mayaShaderColorDef.h.