Panda3D
opusAudio.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file opusAudio.h
10  * @author rdb
11  * @date 2017-05-24
12  */
13 
14 #ifndef OPUSAUDIO_H
15 #define OPUSAUDIO_H
16 
17 #include "pandabase.h"
18 #include "movieAudio.h"
19 
20 #ifdef HAVE_OPUS
21 
22 class OpusAudioCursor;
23 
24 /**
25  * Interfaces with the libopusfile library to implement decoding of Opus
26  * audio files.
27  *
28  * @since 1.10.0
29  */
30 class EXPCL_PANDA_MOVIES OpusAudio : public MovieAudio {
31 PUBLISHED:
32  OpusAudio(const Filename &name);
33  virtual ~OpusAudio();
34  virtual PT(MovieAudioCursor) open();
35 
36  static PT(MovieAudio) make(const Filename &name);
37 
38 private:
39  friend class OpusAudioCursor;
40 
41 public:
42  static TypeHandle get_class_type() {
43  return _type_handle;
44  }
45  static void init_type() {
46  TypedWritableReferenceCount::init_type();
47  register_type(_type_handle, "OpusAudio",
48  MovieAudio::get_class_type());
49  }
50  virtual TypeHandle get_type() const {
51  return get_class_type();
52  }
53  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
54 
55 private:
56  static TypeHandle _type_handle;
57 };
58 
59 #include "opusAudio.I"
60 
61 #endif // HAVE_OPUS
62 
63 #endif // OPUSAUDIO_H
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
The name of a file, such as a texture file or an Egg file.
Definition: filename.h:39
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A MovieAudio is actually any source that provides a sequence of audio samples.
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
A MovieAudio is actually any source that provides a sequence of audio samples.
Definition: movieAudio.h:44