PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandatoolbase.h"
#include "parse_vrml.h"
#include "vrmlParserDefs.h"
#include "vrmlNodeType.h"
#include "vrmlNode.h"
#include "standard_nodes.h"
#include "zStream.h"
#include "virtualFileSystem.h"
Go to the source code of this file.
Functions | |
VrmlScene * | parse_vrml (Filename filename) |
Reads the named VRML file and returns a corresponding VrmlScene, or NULL if there is a parse error. More... | |
VrmlScene * | parse_vrml (istream &in, const string &filename) |
Reads the indicated input stream and returns a corresponding VrmlScene, or NULL if there is a parse error. More... | |
int | vrmlyyparse () |
void | vrmlyyResetLineNumber () |
Variables | |
VrmlScene * | parsed_scene |
int | vrmlyy_flex_debug |
int | vrmlyydebug |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file parse_vrml.cxx.
Reads the named VRML file and returns a corresponding VrmlScene, or NULL if there is a parse error.
Definition at line 86 of file parse_vrml.cxx.
References Filename::set_text().
Referenced by VRMLToEggConverter::convert_file().
VrmlScene* parse_vrml | ( | istream & | in, |
const string & | filename | ||
) |
Reads the indicated input stream and returns a corresponding VrmlScene, or NULL if there is a parse error.
Definition at line 104 of file parse_vrml.cxx.