Panda3D
particleSystemManager.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file particleSystemManager.h
10  * @author charles
11  * @date 2000-06-28
12  */
13 
14 #ifndef PARTICLESYSTEMMANAGER_H
15 #define PARTICLESYSTEMMANAGER_H
16 
17 #include "pandabase.h"
18 #include "plist.h"
19 #include "particleSystem.h"
20 #include "pStatCollector.h"
21 
22 /**
23  * Manages a set of individual ParticleSystem objects, so that each individual
24  * one doesn't have to be updated and rendered every frame See Also :
25  * particleSystemManager.cxx
26  */
27 class EXPCL_PANDA_PARTICLESYSTEM ParticleSystemManager {
28 PUBLISHED:
29  explicit ParticleSystemManager(int every_nth_frame = 1);
30  virtual ~ParticleSystemManager();
31 
32  INLINE void set_frame_stepping(int every_nth_frame);
33  INLINE int get_frame_stepping() const;
34 
35  INLINE void attach_particlesystem(ParticleSystem *ps);
36  void remove_particlesystem(ParticleSystem *ps);
37  INLINE void clear();
38 
39  void do_particles(PN_stdfloat dt);
40  void do_particles(PN_stdfloat dt, ParticleSystem * ps, bool do_render = true);
41 
42  virtual void output(std::ostream &out) const;
43  virtual void write_ps_list(std::ostream &out, int indent=0) const;
44  virtual void write(std::ostream &out, int indent=0) const;
45 
46 private:
47  plist< PT(ParticleSystem) > _ps_list;
48 
49  int _nth_frame;
50  int _cur_frame;
51 
52  static PStatCollector _do_particles_collector;
53 };
54 
55 #include "particleSystemManager.I"
56 
57 #endif // PARTICLESYSTEMMANAGER_H
Manages a set of individual ParticleSystem objects, so that each individual one doesn't have to be up...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is our own Panda specialization on the default STL list.
Definition: plist.h:35
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A lightweight class that represents a single element that may be timed and/or counted via stats.
Contains and manages a particle system.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
std::ostream & indent(std::ostream &out, int indent_level)
A handy function for doing text formatting.
Definition: indent.cxx:20
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.